Perfil de JPotter
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21.203.513.795 cr |
Credits spent on ships | 1.788.980.701 cr |
Credits spent on outfitting | 8.887.753.039 cr |
Credits spent on repairs | 111.146.652 cr |
Credits spent on fuel | 3.031.925 cr |
Credits spent on munitions | 24.995.481 cr |
Insurance claims | 83 |
Total claim costs | 545.826.395 cr |
Combat |
|
Bounties claimed | 8.444 |
Profit from bounties | 503.948.842 cr |
Combat bonds | 13.786 |
Profit from combat bonds | 2.680.831.722 cr |
Assassinations | 470 |
Profit from assassinations | 466.062.581 cr |
Highest single reward | 1.599.700 cr |
Skimmers killed | 407 |
Crime |
|
Fines issued | 1.480 |
Lifetime fines value | 5.617.179 cr |
Bounties received/earned | 29.184 |
Lifetime bounty value | 156.809.565 cr |
Highest bounty issued | 2.893.000 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 25.747.045 cr |
Commodities smuggled | 3.151 |
Average profit | 260.071 cr |
Highest single transaction | 7.252.455 cr |
Trading |
|
Market network | 340 |
Trading profit | 10.132.099.743 cr |
Commodities traded | 510.938 |
Average profit | 4.956.996 cr |
Highest single transaction | 599.258.452 cr |
Mining |
|
Profits from mining | 7.818.451.634 cr |
Minerals refined | 15.680 |
Materials collected | 89.354 |
Exploration |
|
Systems visited | 25.803 |
Profits from exploration | 3.679.257.566 cr |
Level 2 detailed scans | 79.055 |
Level 3 detailed scans | 214.011 |
Highest payout | 20.582.918 cr |
Total hyperspace distance | 1.152.677 a.l. |
Total hyperspace jumps | 42.970 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.816,66 a.l. |
Approximate time played | 39W 2D 7H 26M |
Passengers |
|
Total bulk passengers delivered | 13.742 |
Total VIPs delivered | 877 |
Total delivered | 14.619 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 103 |
Total profit | 2.462.180 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6.538 |
Grade 1 upgrades generated | 1.013 |
Grade 2 upgrades generated | 631 |
Grade 3 upgrades generated | 1.145 |
Grade 4 upgrades generated | 1.229 |
Grade 5 upgrades generated | 2.520 |
Crew |
|
Crew credits earned | 1.956.660.382 cr |
Crew hired | 54 |
Crew fired | 47 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 28M 10S |
Time in fighter con role | 46M 2S |
Total credits accrued | 467.000 cr |