Perfil de Razor2
(Imperial Courier)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14.455.574.844 cr |
Credits spent on ships | 2.147.917.230 cr |
Credits spent on outfitting | 8.430.918.752 cr |
Credits spent on repairs | 151.158.084 cr |
Credits spent on fuel | 1.131.811 cr |
Credits spent on munitions | 8.445.056 cr |
Insurance claims | 185 |
Total claim costs | 1.189.227.693 cr |
Combat |
|
Bounties claimed | 7.635 |
Profit from bounties | 1.380.224.124 cr |
Combat bonds | 3.920 |
Profit from combat bonds | 13.663.940.584 cr |
Assassinations | 106 |
Profit from assassinations | 73.417.558 cr |
Highest single reward | 1.784.485 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 288 |
Lifetime fines value | 3.396.464 cr |
Bounties received/earned | 253 |
Lifetime bounty value | 1.803.550 cr |
Highest bounty issued | 1.012.700 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 7.764.935 cr |
Commodities smuggled | 4.522 |
Average profit | 267.756 cr |
Highest single transaction | 1.373.244 cr |
Trading |
|
Market network | 130 |
Trading profit | 9.593.838.633 cr |
Commodities traded | 151.733 |
Average profit | 15.676.207 cr |
Highest single transaction | 1.002.154.032 cr |
Mining |
|
Profits from mining | 7.664.370.560 cr |
Minerals refined | 6.277 |
Materials collected | 59.318 |
Exploration |
|
Systems visited | 11.659 |
Profits from exploration | 3.594.624.156 cr |
Level 2 detailed scans | 61.828 |
Level 3 detailed scans | 61.824 |
Highest payout | 42.609.836 cr |
Total hyperspace distance | 673.034 a.l. |
Total hyperspace jumps | 17.185 |
Max distance from start | 48.097,78 a.l. |
Max distance from Sol | 48.096,36 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 17W 6D 18H 37M |
Passengers |
|
Total bulk passengers delivered | 6.757 |
Total VIPs delivered | 4.157 |
Total delivered | 10.914 |
Total ejected | 159 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 420.730 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.207 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 439 |
Grade 3 upgrades generated | 746 |
Grade 4 upgrades generated | 699 |
Grade 5 upgrades generated | 933 |
Crew |
|
Crew credits earned | 2.668.004.326 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 57M 22S |