Perfil de A. J. Kensington
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.883.459.093 cr |
Credits spent on ships | 1.731.117.185 cr |
Credits spent on outfitting | 2.707.385.878 cr |
Credits spent on repairs | 24.420.697 cr |
Credits spent on fuel | 3.125.169 cr |
Credits spent on munitions | 17.346.899 cr |
Insurance claims | 54 |
Total claim costs | 137.656.439 cr |
Combat |
|
Bounties claimed | 1.646 |
Profit from bounties | 112.764.394 cr |
Combat bonds | 1.208 |
Profit from combat bonds | 70.756.156 cr |
Assassinations | 46 |
Profit from assassinations | 22.716.497 cr |
Highest single reward | 510.821 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 264 |
Lifetime fines value | 1.705.192 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 93.260 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 1.602.184 cr |
Commodities smuggled | 1.785 |
Average profit | 35.604 cr |
Highest single transaction | 1.652.378 cr |
Trading |
|
Market network | 425 |
Trading profit | 2.602.143.137 cr |
Commodities traded | 575.004 |
Average profit | 915.281 cr |
Highest single transaction | 120.674.386 cr |
Mining |
|
Profits from mining | 552.477.872 cr |
Minerals refined | 4.520 |
Materials collected | 36.083 |
Exploration |
|
Systems visited | 7.251 |
Profits from exploration | 168.417.149 cr |
Level 2 detailed scans | 19.852 |
Level 3 detailed scans | 22.569 |
Highest payout | 2.786.159 cr |
Total hyperspace distance | 286.580 a.l. |
Total hyperspace jumps | 21.123 |
Max distance from start | 8.330,16 a.l. |
Max distance from Sol | 8.319,71 a.l. |
Max distance from Colonia | 26.098,31 a.l. |
Approximate time played | 26W 5D 22H 46M |
Passengers |
|
Total bulk passengers delivered | 107 |
Total VIPs delivered | 65 |
Total delivered | 172 |
Total ejected | 106 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 1.128.791 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.062 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 502 |
Grade 4 upgrades generated | 531 |
Grade 5 upgrades generated | 349 |
Crew |
|
Crew credits earned | 256.363.717 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7M 17S |
Total credits accrued | 113.619 cr |