CMDR A. J. Kensington profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 883 459 093 cr |
Credits spent on ships | 1 731 117 185 cr |
Credits spent on outfitting | 2 707 385 878 cr |
Credits spent on repairs | 24 420 697 cr |
Credits spent on fuel | 3 125 169 cr |
Credits spent on munitions | 17 346 899 cr |
Insurance claims | 54 |
Total claim costs | 137 656 439 cr |
Combat |
|
Bounties claimed | 1 646 |
Profit from bounties | 112 764 394 cr |
Combat bonds | 1 208 |
Profit from combat bonds | 70 756 156 cr |
Assassinations | 46 |
Profit from assassinations | 22 716 497 cr |
Highest single reward | 510 821 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 264 |
Lifetime fines value | 1 705 192 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 93 260 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 1 602 184 cr |
Commodities smuggled | 1 785 |
Average profit | 35 604 cr |
Highest single transaction | 1 652 378 cr |
Trading |
|
Market network | 425 |
Trading profit | 2 602 143 137 cr |
Commodities traded | 575 004 |
Average profit | 915 281 cr |
Highest single transaction | 120 674 386 cr |
Mining |
|
Profits from mining | 552 477 872 cr |
Minerals refined | 4 520 |
Materials collected | 36 083 |
Exploration |
|
Systems visited | 7 251 |
Profits from exploration | 168 417 149 cr |
Level 2 detailed scans | 19 852 |
Level 3 detailed scans | 22 569 |
Highest payout | 2 786 159 cr |
Total hyperspace distance | 286 580 ly |
Total hyperspace jumps | 21 123 |
Max distance from start | 8 330,16 ly |
Max distance from Sol | 8 319,71 ly |
Max distance from Colonia | 26 098,31 ly |
Approximate time played | 26W 5D 22H 46M |
Passengers |
|
Total bulk passengers delivered | 107 |
Total VIPs delivered | 65 |
Total delivered | 172 |
Total ejected | 106 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 1 128 791 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 062 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 502 |
Grade 4 upgrades generated | 531 |
Grade 5 upgrades generated | 349 |
Crew |
|
Crew credits earned | 256 363 717 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7M 17S |
Total credits accrued | 113 619 cr |