Perfil de BAHASSO
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 51.415.198.673 cr |
Credits spent on ships | 3.108.863.847 cr |
Credits spent on outfitting | 6.401.534.868 cr |
Credits spent on repairs | 68.437.941 cr |
Credits spent on fuel | 1.078.348 cr |
Credits spent on munitions | 4.971.793 cr |
Insurance claims | 88 |
Total claim costs | 811.033.863 cr |
Combat |
|
Bounties claimed | 6.721 |
Profit from bounties | 1.789.097.120 cr |
Combat bonds | 2.303 |
Profit from combat bonds | 1.802.659.484 cr |
Assassinations | 71 |
Profit from assassinations | 54.749.792 cr |
Highest single reward | 2.151.710 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 451 |
Lifetime fines value | 7.001.732 cr |
Bounties received/earned | 425 |
Lifetime bounty value | 494.900 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 6.849.204 cr |
Commodities smuggled | 13.148 |
Average profit | 342.460 cr |
Highest single transaction | 1.370.952 cr |
Trading |
|
Market network | 145 |
Trading profit | 2.222.894.710 cr |
Commodities traded | 165.826 |
Average profit | 4.299.603 cr |
Highest single transaction | 310.693.680 cr |
Mining |
|
Profits from mining | 17.417.739.365 cr |
Minerals refined | 3.630 |
Materials collected | 23.181 |
Exploration |
|
Systems visited | 8.580 |
Profits from exploration | 1.004.236.711 cr |
Level 2 detailed scans | 28.912 |
Level 3 detailed scans | 28.912 |
Highest payout | 13.159.347 cr |
Total hyperspace distance | 628.565 a.l. |
Total hyperspace jumps | 14.135 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 15W 1D 7H 15M |
Passengers |
|
Total bulk passengers delivered | 9.085 |
Total VIPs delivered | 1.458 |
Total delivered | 10.543 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 261.366 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4.010 |
Grade 1 upgrades generated | 438 |
Grade 2 upgrades generated | 582 |
Grade 3 upgrades generated | 787 |
Grade 4 upgrades generated | 915 |
Grade 5 upgrades generated | 1.288 |
Crew |
|
Crew credits earned | 4.079.617.341 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 7M 32S |
Time in gunner role | 44M 52S |
Time in fighter con role | 15M 24S |
Total credits accrued | 7.353.755 cr |