Perfil de skw
(Type-10 Defender)
Federation: None
Empire: Count
Balance |
|
---|---|
Current assets | 385.059.832 cr |
Credits spent on ships | 203.841.797 cr |
Credits spent on outfitting | 222.117.053 cr |
Credits spent on repairs | 1.685.207 cr |
Credits spent on fuel | 183.647 cr |
Credits spent on munitions | 479.051 cr |
Insurance claims | 20 |
Total claim costs | 13.107.129 cr |
Combat |
|
Bounties claimed | 246 |
Profit from bounties | 9.267.297 cr |
Combat bonds | 2 |
Profit from combat bonds | 128.800 cr |
Assassinations | 7 |
Profit from assassinations | 2.003.671 cr |
Highest single reward | 386.434 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 192.850 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 81.600 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 70 |
Trading profit | 187.727.259 cr |
Commodities traded | 36.140 |
Average profit | 769.374 cr |
Highest single transaction | 10.735.920 cr |
Mining |
|
Profits from mining | 3.143.712 cr |
Minerals refined | 6 |
Materials collected | 3.071 |
Exploration |
|
Systems visited | 2.038 |
Profits from exploration | 82.927.400 cr |
Level 2 detailed scans | 1.687 |
Level 3 detailed scans | 1.185 |
Highest payout | 3.230.250 cr |
Total hyperspace distance | 68.440 a.l. |
Total hyperspace jumps | 2.886 |
Max distance from start | 7.177,54 a.l. |
Max distance from Sol | 7.246,89 a.l. |
Max distance from Colonia | 23.227,96 a.l. |
Approximate time played | 3W 5D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 193 |
Total VIPs delivered | 8 |
Total delivered | 201 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 184.292 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 144 |
Grade 1 upgrades generated | 42 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 5.520.749 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 38M 27S |
Time in gunner role | 1H 50M 45S |
Total credits accrued | 600.455 cr |