Perfil de Kayahr
(Imperial Clipper)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.588.811.301 cr |
Credits spent on ships | 1.168.917.261 cr |
Credits spent on outfitting | 5.036.374.206 cr |
Credits spent on repairs | 19.268.203 cr |
Credits spent on fuel | 2.596.189 cr |
Credits spent on munitions | 2.608.549 cr |
Insurance claims | 22 |
Total claim costs | 27.911.570 cr |
Combat |
|
Bounties claimed | 3.455 |
Profit from bounties | 152.665.403 cr |
Combat bonds | 189 |
Profit from combat bonds | 45.157.464 cr |
Assassinations | 99 |
Profit from assassinations | 17.994.340 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 348 |
Crime |
|
Fines issued | 308 |
Lifetime fines value | 1.378.026 cr |
Bounties received/earned | 428 |
Lifetime bounty value | 1.346.310 cr |
Highest bounty issued | 226.000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 19.198.542 cr |
Commodities smuggled | 10.449 |
Average profit | 164.090 cr |
Highest single transaction | 719.905 cr |
Trading |
|
Market network | 401 |
Trading profit | 5.077.463.485 cr |
Commodities traded | 315.605 |
Average profit | 2.248.655 cr |
Highest single transaction | 305.657.187 cr |
Mining |
|
Profits from mining | 4.383.565.452 cr |
Minerals refined | 13.011 |
Materials collected | 47.754 |
Exploration |
|
Systems visited | 23.757 |
Profits from exploration | 2.443.367.384 cr |
Level 2 detailed scans | 62.981 |
Level 3 detailed scans | 175.006 |
Highest payout | 15.606.631 cr |
Total hyperspace distance | 839.753 a.l. |
Total hyperspace jumps | 30.176 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 17W 2D 10H 28M |
Passengers |
|
Total bulk passengers delivered | 7.054 |
Total VIPs delivered | 7.533 |
Total delivered | 14.587 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 974.895 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4.580 |
Grade 1 upgrades generated | 1.234 |
Grade 2 upgrades generated | 297 |
Grade 3 upgrades generated | 564 |
Grade 4 upgrades generated | 779 |
Grade 5 upgrades generated | 1.706 |
Crew |
|
Crew credits earned | 1.105.079.355 cr |
Crew hired | 207 |
Crew fired | 204 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 45M 10S |
Time in gunner role | 1H 31M 56S |
Total credits accrued | 128.000 cr |