Perfil de Fetra
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.446.069.007 cr |
Credits spent on ships | 1.791.677.971 cr |
Credits spent on outfitting | 3.259.082.288 cr |
Credits spent on repairs | 16.503.698 cr |
Credits spent on fuel | 550.430 cr |
Credits spent on munitions | 303.166 cr |
Insurance claims | 30 |
Total claim costs | 62.100.896 cr |
Combat |
|
Bounties claimed | 22 |
Profit from bounties | 266.477 cr |
Combat bonds | 146 |
Profit from combat bonds | 14.138.992 cr |
Assassinations | 2 |
Profit from assassinations | 234.947 cr |
Highest single reward | 176.211 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 355 |
Lifetime fines value | 254.147 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 9.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -403.954 cr |
Commodities smuggled | 774 |
Average profit | -40.395 cr |
Highest single transaction | 87.705 cr |
Trading |
|
Market network | 57 |
Trading profit | 3.558.454.488 cr |
Commodities traded | 6.267 |
Average profit | 29.902.979 cr |
Highest single transaction | 865.789.000 cr |
Mining |
|
Profits from mining | 3.506.341.840 cr |
Minerals refined | 3.077 |
Materials collected | 5.929 |
Exploration |
|
Systems visited | 6.453 |
Profits from exploration | 412.365.292 cr |
Level 2 detailed scans | 24.484 |
Level 3 detailed scans | 24.475 |
Highest payout | 5.356.048 cr |
Total hyperspace distance | 350.328 a.l. |
Total hyperspace jumps | 8.441 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 5W 4D 23H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 |
Total delivered | 3 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29.741 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 559 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 7.583.335 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 41M 9S |
Time in gunner role | 14M 29S |