Perfil de Gitaroo_Dan
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 987.382.050 cr |
Credits spent on ships | 617.036.714 cr |
Credits spent on outfitting | 1.108.800.517 cr |
Credits spent on repairs | 1.198.823 cr |
Credits spent on fuel | 51.611 cr |
Credits spent on munitions | 253.138 cr |
Insurance claims | 7 |
Total claim costs | 8.775.760 cr |
Combat |
|
Bounties claimed | 268 |
Profit from bounties | 10.672.289 cr |
Combat bonds | 8 |
Profit from combat bonds | 206.937 cr |
Assassinations | 55 |
Profit from assassinations | 14.623.234 cr |
Highest single reward | 300.950 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 103.453 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 43.000 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4.868 cr |
Commodities smuggled | 8 |
Average profit | 811 cr |
Highest single transaction | 5.520 cr |
Trading |
|
Market network | 23 |
Trading profit | 1.254.159.351 cr |
Commodities traded | 3.251 |
Average profit | 12.797.544 cr |
Highest single transaction | 187.044.660 cr |
Mining |
|
Profits from mining | 1.253.789.826 cr |
Minerals refined | 1.711 |
Materials collected | 7.893 |
Exploration |
|
Systems visited | 1.201 |
Profits from exploration | 62.438.295 cr |
Level 2 detailed scans | 4.488 |
Level 3 detailed scans | 4.487 |
Highest payout | 1.644.327 cr |
Total hyperspace distance | 64.035 a.l. |
Total hyperspace jumps | 1.515 |
Max distance from start | 25.987,38 a.l. |
Max distance from Sol | 26.018,63 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 2W 1D 4H 7M |
Passengers |
|
Total bulk passengers delivered | 220 |
Total VIPs delivered | 0 |
Total delivered | 220 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 639 |
Grade 1 upgrades generated | 157 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 155 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 85.906.539 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 38M 51S |
Time in gunner role | 26M 48S |
Total credits accrued | 2.454.059 cr |