CMDR Gitaroo_Dan profile
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 987 382 050 cr |
Credits spent on ships | 617 036 714 cr |
Credits spent on outfitting | 1 108 800 517 cr |
Credits spent on repairs | 1 198 823 cr |
Credits spent on fuel | 51 611 cr |
Credits spent on munitions | 253 138 cr |
Insurance claims | 7 |
Total claim costs | 8 775 760 cr |
Combat |
|
Bounties claimed | 268 |
Profit from bounties | 10 672 289 cr |
Combat bonds | 8 |
Profit from combat bonds | 206 937 cr |
Assassinations | 55 |
Profit from assassinations | 14 623 234 cr |
Highest single reward | 300 950 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 103 453 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 43 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4 868 cr |
Commodities smuggled | 8 |
Average profit | 811 cr |
Highest single transaction | 5 520 cr |
Trading |
|
Market network | 23 |
Trading profit | 1 254 159 351 cr |
Commodities traded | 3 251 |
Average profit | 12 797 544 cr |
Highest single transaction | 187 044 660 cr |
Mining |
|
Profits from mining | 1 253 789 826 cr |
Minerals refined | 1 711 |
Materials collected | 7 893 |
Exploration |
|
Systems visited | 1 201 |
Profits from exploration | 62 438 295 cr |
Level 2 detailed scans | 4 488 |
Level 3 detailed scans | 4 487 |
Highest payout | 1 644 327 cr |
Total hyperspace distance | 64 035 ly |
Total hyperspace jumps | 1 515 |
Max distance from start | 25 987,38 ly |
Max distance from Sol | 26 018,63 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 2W 1D 4H 7M |
Passengers |
|
Total bulk passengers delivered | 220 |
Total VIPs delivered | 0 |
Total delivered | 220 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 639 |
Grade 1 upgrades generated | 157 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 155 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 85 906 539 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 38M 51S |
Time in gunner role | 26M 48S |
Total credits accrued | 2 454 059 cr |