Perfil de crash_course22
(Asp Explorer)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 349.255.954 cr |
Credits spent on ships | 65.207.395 cr |
Credits spent on outfitting | 143.974.784 cr |
Credits spent on repairs | 1.585.412 cr |
Credits spent on fuel | 59.963 cr |
Credits spent on munitions | 160.833 cr |
Insurance claims | 14 |
Total claim costs | 64.133.526 cr |
Combat |
|
Bounties claimed | 83 |
Profit from bounties | 13.223.652 cr |
Combat bonds | 24 |
Profit from combat bonds | 1.163.273 cr |
Assassinations | 7 |
Profit from assassinations | 2.750.614 cr |
Highest single reward | 196.229 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 44.448 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2.000 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 9.124 cr |
Commodities smuggled | 2 |
Average profit | 9.124 cr |
Highest single transaction | 9.124 cr |
Trading |
|
Market network | 30 |
Trading profit | 228.799.906 cr |
Commodities traded | 1.121 |
Average profit | 3.091.891 cr |
Highest single transaction | 28.989.518 cr |
Mining |
|
Profits from mining | 242.454.690 cr |
Minerals refined | 1.007 |
Materials collected | 1.366 |
Exploration |
|
Systems visited | 1.434 |
Profits from exploration | 97.194.526 cr |
Level 2 detailed scans | 3.400 |
Level 3 detailed scans | 3.400 |
Highest payout | 10.479.695 cr |
Total hyperspace distance | 80.214 a.l. |
Total hyperspace jumps | 1.778 |
Max distance from start | 26.082,72 a.l. |
Max distance from Sol | 26.114,03 a.l. |
Max distance from Colonia | 22.709,23 a.l. |
Approximate time played | 2W 21H 42M |
Passengers |
|
Total bulk passengers delivered | 250 |
Total VIPs delivered | 282 |
Total delivered | 532 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 44.670 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 6 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 2 |