CMDR crash_course22 profile
(Asp Explorer)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 349 255 954 cr |
Credits spent on ships | 65 207 395 cr |
Credits spent on outfitting | 143 974 784 cr |
Credits spent on repairs | 1 585 412 cr |
Credits spent on fuel | 59 963 cr |
Credits spent on munitions | 160 833 cr |
Insurance claims | 14 |
Total claim costs | 64 133 526 cr |
Combat |
|
Bounties claimed | 83 |
Profit from bounties | 13 223 652 cr |
Combat bonds | 24 |
Profit from combat bonds | 1 163 273 cr |
Assassinations | 7 |
Profit from assassinations | 2 750 614 cr |
Highest single reward | 196 229 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 44 448 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2 000 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 9 124 cr |
Commodities smuggled | 2 |
Average profit | 9 124 cr |
Highest single transaction | 9 124 cr |
Trading |
|
Market network | 30 |
Trading profit | 228 799 906 cr |
Commodities traded | 1 121 |
Average profit | 3 091 891 cr |
Highest single transaction | 28 989 518 cr |
Mining |
|
Profits from mining | 242 454 690 cr |
Minerals refined | 1 007 |
Materials collected | 1 366 |
Exploration |
|
Systems visited | 1 434 |
Profits from exploration | 97 194 526 cr |
Level 2 detailed scans | 3 400 |
Level 3 detailed scans | 3 400 |
Highest payout | 10 479 695 cr |
Total hyperspace distance | 80 214 ly |
Total hyperspace jumps | 1 778 |
Max distance from start | 26 082,72 ly |
Max distance from Sol | 26 114,03 ly |
Max distance from Colonia | 22 709,23 ly |
Approximate time played | 2W 21H 42M |
Passengers |
|
Total bulk passengers delivered | 250 |
Total VIPs delivered | 282 |
Total delivered | 532 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 44 670 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 6 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 2 |