Perfil de Rumpi
(Federal Assault Ship)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10.310.675.904 cr |
Credits spent on ships | 2.455.509.117 cr |
Credits spent on outfitting | 6.231.636.763 cr |
Credits spent on repairs | 20.432.754 cr |
Credits spent on fuel | 1.314.945 cr |
Credits spent on munitions | 3.480.911 cr |
Insurance claims | 30 |
Total claim costs | 226.725.907 cr |
Combat |
|
Bounties claimed | 4.214 |
Profit from bounties | 619.011.413 cr |
Combat bonds | 1.889 |
Profit from combat bonds | 225.697.359 cr |
Assassinations | 16 |
Profit from assassinations | 17.451.681 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 1.157.944 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 83.300 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1.906.194 cr |
Commodities smuggled | 25 |
Average profit | 146.630 cr |
Highest single transaction | 1.848.861 cr |
Trading |
|
Market network | 140 |
Trading profit | 10.007.886.553 cr |
Commodities traded | 80.114 |
Average profit | 28.350.953 cr |
Highest single transaction | 335.345.517 cr |
Mining |
|
Profits from mining | 9.691.136.218 cr |
Minerals refined | 30.842 |
Materials collected | 41.214 |
Exploration |
|
Systems visited | 5.471 |
Profits from exploration | 544.230.996 cr |
Level 2 detailed scans | 22.022 |
Level 3 detailed scans | 22.022 |
Highest payout | 9.347.476 cr |
Total hyperspace distance | 362.800 a.l. |
Total hyperspace jumps | 9.832 |
Max distance from start | 28.195,81 a.l. |
Max distance from Sol | 28.222,42 a.l. |
Max distance from Colonia | 23.706,30 a.l. |
Approximate time played | 17W 1D 14H 6M |
Passengers |
|
Total bulk passengers delivered | 1.057 |
Total VIPs delivered | 242 |
Total delivered | 1.299 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 416.885 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3.377 |
Grade 1 upgrades generated | 541 |
Grade 2 upgrades generated | 688 |
Grade 3 upgrades generated | 1.128 |
Grade 4 upgrades generated | 750 |
Grade 5 upgrades generated | 270 |
Crew |
|
Crew credits earned | 1.212.717.638 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 8M 34S |
Time in gunner role | 9H 41M 22S |
Total credits accrued | 1.350.492 cr |