Perfil de D0CDANK


(Imperial Cutter)

Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26.904.325.874 cr |
Credits spent on ships | 1.753.800.427 cr |
Credits spent on outfitting | 4.183.349.242 cr |
Credits spent on repairs | 100.334.214 cr |
Credits spent on fuel | 1.752.527 cr |
Credits spent on munitions | 4.240.336 cr |
Insurance claims | 52 |
Total claim costs | 834.493.224 cr |
Combat |
|
Bounties claimed | 623 |
Profit from bounties | 132.520.127 cr |
Combat bonds | 3.057 |
Profit from combat bonds | 230.074.880 cr |
Assassinations | 4 |
Profit from assassinations | 3.164.716 cr |
Highest single reward | 292.057 cr |
Skimmers killed | 109 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 2.072.414 cr |
Bounties received/earned | 243 |
Lifetime bounty value | 2.110.800 cr |
Highest bounty issued | 1.009.400 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 12.150.830 cr |
Commodities smuggled | 1.314 |
Average profit | 264.148 cr |
Highest single transaction | 2.027.790 cr |
Trading |
|
Market network | 194 |
Trading profit | 15.194.844.028 cr |
Commodities traded | 306.692 |
Average profit | 12.931.782 cr |
Highest single transaction | 1.213.528.368 cr |
Mining |
|
Profits from mining | 3.951.781.756 cr |
Minerals refined | 8.000 |
Materials collected | 41.829 |
Exploration |
|
Systems visited | 7.414 |
Profits from exploration | 619.037.048 cr |
Level 2 detailed scans | 31.997 |
Level 3 detailed scans | 31.995 |
Highest payout | 12.329.445 cr |
Total hyperspace distance | 508.773 a.l. |
Total hyperspace jumps | 13.658 |
Max distance from start | 49.866,47 a.l. |
Max distance from Sol | 49.937,10 a.l. |
Max distance from Colonia | 29.498,38 a.l. |
Approximate time played | 22W 1D 5H 45M |
Passengers |
|
Total bulk passengers delivered | 3.040 |
Total VIPs delivered | 14.225 |
Total delivered | 17.265 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 2.663 |
Total profit | 98.748.393 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3.528 |
Grade 1 upgrades generated | 471 |
Grade 2 upgrades generated | 543 |
Grade 3 upgrades generated | 780 |
Grade 4 upgrades generated | 817 |
Grade 5 upgrades generated | 917 |
Crew |
|
Crew credits earned | 78.433.607 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 39M 4S |
Time in gunner role | 4M 34S |
Time in fighter con role | 2H 48M 39S |