Perfil de DLCVIPER
(Type-9 Heavy)
Federation: Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 9.115.923.369 cr |
Credits spent on ships | 1.023.815.293 cr |
Credits spent on outfitting | 1.882.796.660 cr |
Credits spent on repairs | 9.146.691 cr |
Credits spent on fuel | 852.745 cr |
Credits spent on munitions | 1.568.466 cr |
Insurance claims | 16 |
Total claim costs | 99.146.207 cr |
Combat |
|
Bounties claimed | 828 |
Profit from bounties | 188.898.916 cr |
Combat bonds | 2.116 |
Profit from combat bonds | 141.410.702 cr |
Assassinations | 36 |
Profit from assassinations | 53.564.638 cr |
Highest single reward | 417.137 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 485.271 cr |
Bounties received/earned | 85 |
Lifetime bounty value | 359.400 cr |
Highest bounty issued | 63.900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4.681.632 cr |
Commodities smuggled | 1.759 |
Average profit | 126.531 cr |
Highest single transaction | 2.116.128 cr |
Trading |
|
Market network | 165 |
Trading profit | 3.905.807.974 cr |
Commodities traded | 692.754 |
Average profit | 1.619.323 cr |
Highest single transaction | 32.184.984 cr |
Mining |
|
Profits from mining | 190.924.388 cr |
Minerals refined | 3.075 |
Materials collected | 9.598 |
Exploration |
|
Systems visited | 5.102 |
Profits from exploration | 1.141.509.790 cr |
Level 2 detailed scans | 49.112 |
Level 3 detailed scans | 49.110 |
Highest payout | 22.899.417 cr |
Total hyperspace distance | 349.677 a.l. |
Total hyperspace jumps | 9.262 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 5W 2D 4H 24M |
Passengers |
|
Total bulk passengers delivered | 5.438 |
Total VIPs delivered | 76 |
Total delivered | 5.514 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 272.611 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1.108 |
Grade 1 upgrades generated | 149 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 237 |
Grade 4 upgrades generated | 244 |
Grade 5 upgrades generated | 294 |
Crew |
|
Crew credits earned | 182.195.426 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 26M 25S |