Perfil de Durousseau
(Anaconda)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 1.137.512.755 cr |
Credits spent on ships | 290.502.959 cr |
Credits spent on outfitting | 433.900.416 cr |
Credits spent on repairs | 7.956.044 cr |
Credits spent on fuel | 647.264 cr |
Credits spent on munitions | 194.591 cr |
Insurance claims | 17 |
Total claim costs | 51.271.934 cr |
Combat |
|
Bounties claimed | 94 |
Profit from bounties | 7.738.245 cr |
Combat bonds | 1 |
Profit from combat bonds | 53.201 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 153.125 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 86.291 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 136.635 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 806.193 cr |
Commodities smuggled | 57 |
Average profit | 44.789 cr |
Highest single transaction | 266.328 cr |
Trading |
|
Market network | 278 |
Trading profit | 383.275.947 cr |
Commodities traded | 163.214 |
Average profit | 416.604 cr |
Highest single transaction | 12.707.980 cr |
Mining |
|
Profits from mining | 1.593.963 cr |
Minerals refined | 281 |
Materials collected | 2.447 |
Exploration |
|
Systems visited | 11.410 |
Profits from exploration | 582.126.648 cr |
Level 2 detailed scans | 4.982 |
Level 3 detailed scans | 91.966 |
Highest payout | 11.319.787 cr |
Total hyperspace distance | 430.048 a.l. |
Total hyperspace jumps | 13.766 |
Max distance from start | 26.029,11 a.l. |
Max distance from Sol | 26.127,60 a.l. |
Max distance from Colonia | 28.595,78 a.l. |
Approximate time played | 6W 11H 36M |
Passengers |
|
Total bulk passengers delivered | 588 |
Total VIPs delivered | 93 |
Total delivered | 681 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 182 |
Total profit | 516.407 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 126 |
Grade 1 upgrades generated | 35 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 10 |
Multi-Crew |
|
Total time in multi-crew | 1H 28M 38S |
Time in gunner role | 2M 54S |