Perfil de Suburban1
Federation: Ensign
Empire: Outsider
Balance |
|
---|---|
Current assets | 5.131.622.666 cr |
Credits spent on ships | 185.789.898 cr |
Credits spent on outfitting | 89.611.262 cr |
Credits spent on repairs | 14.039.068 cr |
Credits spent on fuel | 76.880 cr |
Credits spent on munitions | 1.288.623 cr |
Insurance claims | 31 |
Total claim costs | 90.062.982 cr |
Combat |
|
Bounties claimed | 1.824 |
Profit from bounties | 248.046.118 cr |
Combat bonds | 126 |
Profit from combat bonds | 8.726.441 cr |
Assassinations | 57 |
Profit from assassinations | 12.126.007 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 121 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 14.197 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 119.100 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 283.416 cr |
Commodities smuggled | 22 |
Average profit | 20.244 cr |
Highest single transaction | 87.474 cr |
Trading |
|
Market network | 95 |
Trading profit | 256.202.162 cr |
Commodities traded | 3.659 |
Average profit | 675.995 cr |
Highest single transaction | 15.289.386 cr |
Mining |
|
Profits from mining | 222.146.604 cr |
Minerals refined | 1.541 |
Materials collected | 10.090 |
Exploration |
|
Systems visited | 3.418 |
Profits from exploration | 915.070.923 cr |
Level 2 detailed scans | 37.767 |
Level 3 detailed scans | 37.765 |
Highest payout | 14.604.116 cr |
Total hyperspace distance | 100.198 a.l. |
Total hyperspace jumps | 4.124 |
Max distance from start | 23.994,82 a.l. |
Max distance from Sol | 24.010,74 a.l. |
Max distance from Colonia | 22.270,19 a.l. |
Approximate time played | 5W 3D 14H 35M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 198 |
Total delivered | 200 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 1.223.301 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 268 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 75 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 562.068.896 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 6 |