Perfil de AgentCornbread
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.548.830.111 cr |
Credits spent on ships | 771.695.749 cr |
Credits spent on outfitting | 3.075.590.406 cr |
Credits spent on repairs | 11.552.987 cr |
Credits spent on fuel | 590.784 cr |
Credits spent on munitions | 911.020 cr |
Insurance claims | 32 |
Total claim costs | 56.366.758 cr |
Combat |
|
Bounties claimed | 4.055 |
Profit from bounties | 535.375.353 cr |
Combat bonds | 113 |
Profit from combat bonds | 25.580.867 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 472.475 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 1.089.769 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 87.005 cr |
Highest bounty issued | 14.045 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1.477.482 cr |
Commodities smuggled | 156 |
Average profit | 147.748 cr |
Highest single transaction | 422.370 cr |
Trading |
|
Market network | 135 |
Trading profit | 1.965.042.632 cr |
Commodities traded | 206.591 |
Average profit | 2.110.680 cr |
Highest single transaction | 175.685.040 cr |
Mining |
|
Profits from mining | 1.437.721.759 cr |
Minerals refined | 2.778 |
Materials collected | 18.908 |
Exploration |
|
Systems visited | 6.445 |
Profits from exploration | 425.652.137 cr |
Level 2 detailed scans | 3.695 |
Level 3 detailed scans | 19.137 |
Highest payout | 11.096.128 cr |
Total hyperspace distance | 278.374 a.l. |
Total hyperspace jumps | 9.919 |
Max distance from start | 25.935,25 a.l. |
Max distance from Sol | 7.756,60 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 5W 2D 4H 39M |
Passengers |
|
Total bulk passengers delivered | 975 |
Total VIPs delivered | 3.774 |
Total delivered | 4.749 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 208.744 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.466 |
Grade 1 upgrades generated | 567 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 294 |
Grade 5 upgrades generated | 155 |
Crew |
|
Crew credits earned | 363.946.048 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 2M 52S |
Time in gunner role | 2H 21M 31S |
Time in fighter con role | 27M 3S |
Total credits accrued | 2.942.440 cr |