CMDR AgentCornbread profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 548 830 111 cr |
Credits spent on ships | 771 695 749 cr |
Credits spent on outfitting | 3 075 590 406 cr |
Credits spent on repairs | 11 552 987 cr |
Credits spent on fuel | 590 784 cr |
Credits spent on munitions | 911 020 cr |
Insurance claims | 32 |
Total claim costs | 56 366 758 cr |
Combat |
|
Bounties claimed | 4 055 |
Profit from bounties | 535 375 353 cr |
Combat bonds | 113 |
Profit from combat bonds | 25 580 867 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 472 475 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 1 089 769 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 87 005 cr |
Highest bounty issued | 14 045 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 477 482 cr |
Commodities smuggled | 156 |
Average profit | 147 748 cr |
Highest single transaction | 422 370 cr |
Trading |
|
Market network | 135 |
Trading profit | 1 965 042 632 cr |
Commodities traded | 206 591 |
Average profit | 2 110 680 cr |
Highest single transaction | 175 685 040 cr |
Mining |
|
Profits from mining | 1 437 721 759 cr |
Minerals refined | 2 778 |
Materials collected | 18 908 |
Exploration |
|
Systems visited | 6 445 |
Profits from exploration | 425 652 137 cr |
Level 2 detailed scans | 3 695 |
Level 3 detailed scans | 19 137 |
Highest payout | 11 096 128 cr |
Total hyperspace distance | 278 374 ly |
Total hyperspace jumps | 9 919 |
Max distance from start | 25 935,25 ly |
Max distance from Sol | 7 756,60 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 5W 2D 4H 39M |
Passengers |
|
Total bulk passengers delivered | 975 |
Total VIPs delivered | 3 774 |
Total delivered | 4 749 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 208 744 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 466 |
Grade 1 upgrades generated | 567 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 294 |
Grade 5 upgrades generated | 155 |
Crew |
|
Crew credits earned | 363 946 048 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 2M 52S |
Time in gunner role | 2H 21M 31S |
Time in fighter con role | 27M 3S |
Total credits accrued | 2 942 440 cr |