Perfil de Old(Fashioned)
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.469.063.970 cr |
Credits spent on ships | 1.536.657.764 cr |
Credits spent on outfitting | 3.948.951.027 cr |
Credits spent on repairs | 29.715.812 cr |
Credits spent on fuel | 415.592 cr |
Credits spent on munitions | 4.785.388 cr |
Insurance claims | 83 |
Total claim costs | 426.263.923 cr |
Combat |
|
Bounties claimed | 1.451 |
Profit from bounties | 390.946.373 cr |
Combat bonds | 1.361 |
Profit from combat bonds | 1.634.018.465 cr |
Assassinations | 42 |
Profit from assassinations | 34.457.357 cr |
Highest single reward | 1.362.232 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 151.631 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 146.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 550.946 cr |
Commodities smuggled | 18 |
Average profit | 50.086 cr |
Highest single transaction | 208.776 cr |
Trading |
|
Market network | 125 |
Trading profit | 1.442.418.122 cr |
Commodities traded | 100.910 |
Average profit | 2.726.688 cr |
Highest single transaction | 29.051.040 cr |
Mining |
|
Profits from mining | 59.629.570 cr |
Minerals refined | 1.211 |
Materials collected | 34.100 |
Exploration |
|
Systems visited | 3.409 |
Profits from exploration | 424.528.383 cr |
Level 2 detailed scans | 14.898 |
Level 3 detailed scans | 14.897 |
Highest payout | 11.375.420 cr |
Total hyperspace distance | 212.810 a.l. |
Total hyperspace jumps | 5.625 |
Max distance from start | 26.058,99 a.l. |
Max distance from Sol | 25.902,79 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 6W 2D 15H 2M |
Passengers |
|
Total bulk passengers delivered | 7.796 |
Total VIPs delivered | 5.121 |
Total delivered | 12.917 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 105 |
Total profit | 684.631 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4.653 |
Grade 1 upgrades generated | 857 |
Grade 2 upgrades generated | 995 |
Grade 3 upgrades generated | 1.269 |
Grade 4 upgrades generated | 860 |
Grade 5 upgrades generated | 672 |
Crew |
|
Crew credits earned | 96.232.346 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 4 |