Perfil de Marina Oatmeal
(Krait Phantom)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 33.410.618.507 cr |
Credits spent on ships | 2.822.249.581 cr |
Credits spent on outfitting | 7.533.656.978 cr |
Credits spent on repairs | 79.380.735 cr |
Credits spent on fuel | 885.695 cr |
Credits spent on munitions | 21.182.591 cr |
Insurance claims | 399 |
Total claim costs | 2.577.239.336 cr |
Combat |
|
Bounties claimed | 10.507 |
Profit from bounties | 2.650.505.247 cr |
Combat bonds | 10.952 |
Profit from combat bonds | 42.369.261.428 cr |
Assassinations | 52 |
Profit from assassinations | 82.820.872 cr |
Highest single reward | 1.711.266 cr |
Skimmers killed | 198 |
Crime |
|
Fines issued | 927 |
Lifetime fines value | 139.800 cr |
Bounties received/earned | 929 |
Lifetime bounty value | 47.012.650 cr |
Highest bounty issued | 4.541.300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 21.182 cr |
Commodities smuggled | 15 |
Average profit | 2.118 cr |
Highest single transaction | 12.232 cr |
Trading |
|
Market network | 109 |
Trading profit | 7.900.909.522 cr |
Commodities traded | 198.557 |
Average profit | 10.103.465 cr |
Highest single transaction | 285.020.064 cr |
Mining |
|
Profits from mining | 1.203.441.794 cr |
Minerals refined | 5.663 |
Materials collected | 30.850 |
Exploration |
|
Systems visited | 11.007 |
Profits from exploration | 2.132.565.493 cr |
Level 2 detailed scans | 81.022 |
Level 3 detailed scans | 81.021 |
Highest payout | 29.080.300 cr |
Total hyperspace distance | 865.825 a.l. |
Total hyperspace jumps | 17.381 |
Max distance from start | 38.177,74 a.l. |
Max distance from Sol | 38.215,47 a.l. |
Max distance from Colonia | 36.462,04 a.l. |
Approximate time played | 20W 4D 14H 33M |
Passengers |
|
Total bulk passengers delivered | 6.406 |
Total VIPs delivered | 0 |
Total delivered | 6.406 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 148.760 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4.410 |
Grade 1 upgrades generated | 853 |
Grade 2 upgrades generated | 912 |
Grade 3 upgrades generated | 1.199 |
Grade 4 upgrades generated | 1.016 |
Grade 5 upgrades generated | 430 |
Crew |
|
Crew credits earned | 7.056.988.242 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 10H 58M 31S |
Time in gunner role | 1M |