Perfil de ***zulu***
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13.537.828.549 cr |
Credits spent on ships | 2.685.600.409 cr |
Credits spent on outfitting | 8.314.642.670 cr |
Credits spent on repairs | 146.414.828 cr |
Credits spent on fuel | 1.235.488 cr |
Credits spent on munitions | 11.801.024 cr |
Insurance claims | 193 |
Total claim costs | 1.322.982.083 cr |
Combat |
|
Bounties claimed | 3.954 |
Profit from bounties | 485.303.205 cr |
Combat bonds | 1.642 |
Profit from combat bonds | 2.136.946.378 cr |
Assassinations | 69 |
Profit from assassinations | 82.128.418 cr |
Highest single reward | 1.870.260 cr |
Skimmers killed | 406 |
Crime |
|
Fines issued | 1.250 |
Lifetime fines value | 9.218.444 cr |
Bounties received/earned | 2.980 |
Lifetime bounty value | 526.780.991 cr |
Highest bounty issued | 5.124.100 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 12.366.007 cr |
Commodities smuggled | 1.720 |
Average profit | 281.046 cr |
Highest single transaction | 3.930.768 cr |
Trading |
|
Market network | 119 |
Trading profit | 9.339.387.271 cr |
Commodities traded | 96.333 |
Average profit | 14.730.895 cr |
Highest single transaction | 1.112.092.436 cr |
Mining |
|
Profits from mining | 17.930.070.757 cr |
Minerals refined | 12.146 |
Materials collected | 31.258 |
Exploration |
|
Systems visited | 16.954 |
Profits from exploration | 485.593.885 cr |
Level 2 detailed scans | 15.901 |
Level 3 detailed scans | 16.910 |
Highest payout | 13.315.195 cr |
Total hyperspace distance | 753.292 a.l. |
Total hyperspace jumps | 22.556 |
Max distance from start | 31.631,14 a.l. |
Max distance from Sol | 31.695,64 a.l. |
Max distance from Colonia | 27.845,16 a.l. |
Approximate time played | 21W 1D 13H 32M |
Passengers |
|
Total bulk passengers delivered | 36 |
Total VIPs delivered | 247 |
Total delivered | 283 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 274.605 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4.362 |
Grade 1 upgrades generated | 670 |
Grade 2 upgrades generated | 818 |
Grade 3 upgrades generated | 1.136 |
Grade 4 upgrades generated | 1.033 |
Grade 5 upgrades generated | 705 |
Crew |
|
Crew credits earned | 1.627.996.743 cr |
Crew hired | 19 |
Crew fired | 13 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 1D 55M 26S |
Time in gunner role | 3S |
Time in fighter con role | 1H 43M 12S |