Perfil de thekidfromcrumlin
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13.517.956.673 cr |
Credits spent on ships | 1.051.686.695 cr |
Credits spent on outfitting | 3.231.202.645 cr |
Credits spent on repairs | 25.863.940 cr |
Credits spent on fuel | 501.950 cr |
Credits spent on munitions | 1.735.444 cr |
Insurance claims | 36 |
Total claim costs | 175.638.200 cr |
Combat |
|
Bounties claimed | 1.229 |
Profit from bounties | 46.604.474 cr |
Combat bonds | 1.931 |
Profit from combat bonds | 28.027.591 cr |
Assassinations | 5 |
Profit from assassinations | 2.099.864 cr |
Highest single reward | 466.084 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 9.712 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 49.900 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 172.520 cr |
Commodities smuggled | 53 |
Average profit | 15.684 cr |
Highest single transaction | 67.267 cr |
Trading |
|
Market network | 114 |
Trading profit | 10.800.350.701 cr |
Commodities traded | 21.514 |
Average profit | 15.630.030 cr |
Highest single transaction | 820.828.672 cr |
Mining |
|
Profits from mining | 10.776.566.449 cr |
Minerals refined | 12.553 |
Materials collected | 20.828 |
Exploration |
|
Systems visited | 14.869 |
Profits from exploration | 2.131.413.958 cr |
Level 2 detailed scans | 34.933 |
Level 3 detailed scans | 107.159 |
Highest payout | 26.651.526 cr |
Total hyperspace distance | 614.406 a.l. |
Total hyperspace jumps | 17.766 |
Max distance from start | 65.236,33 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 7W 2D 13H 54M |
Passengers |
|
Total bulk passengers delivered | 50 |
Total VIPs delivered | 101 |
Total delivered | 151 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 380.906 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3.042 |
Grade 1 upgrades generated | 545 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 555 |
Grade 4 upgrades generated | 612 |
Grade 5 upgrades generated | 878 |
Crew |
|
Crew credits earned | 406.284.389 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 35M 36S |
Time in fighter con role | 4M 26S |