CMDR thekidfromcrumlin profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 517 956 673 cr |
Credits spent on ships | 1 051 686 695 cr |
Credits spent on outfitting | 3 231 202 645 cr |
Credits spent on repairs | 25 863 940 cr |
Credits spent on fuel | 501 950 cr |
Credits spent on munitions | 1 735 444 cr |
Insurance claims | 36 |
Total claim costs | 175 638 200 cr |
Combat |
|
Bounties claimed | 1 229 |
Profit from bounties | 46 604 474 cr |
Combat bonds | 1 931 |
Profit from combat bonds | 28 027 591 cr |
Assassinations | 5 |
Profit from assassinations | 2 099 864 cr |
Highest single reward | 466 084 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 9 712 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 49 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 172 520 cr |
Commodities smuggled | 53 |
Average profit | 15 684 cr |
Highest single transaction | 67 267 cr |
Trading |
|
Market network | 114 |
Trading profit | 10 800 350 701 cr |
Commodities traded | 21 514 |
Average profit | 15 630 030 cr |
Highest single transaction | 820 828 672 cr |
Mining |
|
Profits from mining | 10 776 566 449 cr |
Minerals refined | 12 553 |
Materials collected | 20 828 |
Exploration |
|
Systems visited | 14 869 |
Profits from exploration | 2 131 413 958 cr |
Level 2 detailed scans | 34 933 |
Level 3 detailed scans | 107 159 |
Highest payout | 26 651 526 cr |
Total hyperspace distance | 614 406 ly |
Total hyperspace jumps | 17 766 |
Max distance from start | 65 236,33 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 7W 2D 13H 54M |
Passengers |
|
Total bulk passengers delivered | 50 |
Total VIPs delivered | 101 |
Total delivered | 151 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 380 906 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 042 |
Grade 1 upgrades generated | 545 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 555 |
Grade 4 upgrades generated | 612 |
Grade 5 upgrades generated | 878 |
Crew |
|
Crew credits earned | 406 284 389 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 35M 36S |
Time in fighter con role | 4M 26S |