Perfil de Spacematrose
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 6.115.181.983 cr |
Credits spent on ships | 406.044.190 cr |
Credits spent on outfitting | 1.359.273.290 cr |
Credits spent on repairs | 9.566.842 cr |
Credits spent on fuel | 389.767 cr |
Credits spent on munitions | 873.921 cr |
Insurance claims | 10 |
Total claim costs | 105.821.383 cr |
Combat |
|
Bounties claimed | 2.055 |
Profit from bounties | 569.240.666 cr |
Combat bonds | 198 |
Profit from combat bonds | 11.494.585 cr |
Assassinations | 1 |
Profit from assassinations | 2.014.274 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 1.500 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3.100 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 42.925 cr |
Commodities smuggled | 8 |
Average profit | 8.585 cr |
Highest single transaction | 10.732 cr |
Trading |
|
Market network | 73 |
Trading profit | 1.330.889.657 cr |
Commodities traded | 168.741 |
Average profit | 1.853.607 cr |
Highest single transaction | 12.745.800 cr |
Mining |
|
Profits from mining | 15.513.638 cr |
Minerals refined | 720 |
Materials collected | 3.538 |
Exploration |
|
Systems visited | 2.776 |
Profits from exploration | 517.023.302 cr |
Level 2 detailed scans | 23.196 |
Level 3 detailed scans | 23.196 |
Highest payout | 13.538.008 cr |
Total hyperspace distance | 176.543 a.l. |
Total hyperspace jumps | 4.435 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.735,02 a.l. |
Approximate time played | 2W 3D 13H 50M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16.073 |
Total delivered | 16.073 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 657 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 205 |
Grade 3 upgrades generated | 144 |
Grade 4 upgrades generated | 86 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew credits earned | 705.012.720 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 31M 18S |
Time in gunner role | 1M 16S |
Time in fighter con role | 1H 29M |
Total credits accrued | 944.161 cr |