Perfil de type zero
(Anaconda)
Federation: Recruit
Empire: Earl
Balance |
|
---|---|
Current assets | 1.244.747.734 cr |
Credits spent on ships | 420.971.759 cr |
Credits spent on outfitting | 1.065.501.552 cr |
Credits spent on repairs | 6.205.074 cr |
Credits spent on fuel | 303.052 cr |
Credits spent on munitions | 501.797 cr |
Insurance claims | 70 |
Total claim costs | 61.186.683 cr |
Combat |
|
Bounties claimed | 3.276 |
Profit from bounties | 120.812.335 cr |
Combat bonds | 24 |
Profit from combat bonds | 702.420 cr |
Assassinations | 4 |
Profit from assassinations | 1.195.636 cr |
Highest single reward | 0 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 169.272 cr |
Bounties received/earned | 91 |
Lifetime bounty value | 70.615 cr |
Highest bounty issued | 8.875 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 421.028 cr |
Commodities smuggled | 418 |
Average profit | 42.103 cr |
Highest single transaction | 248.648 cr |
Trading |
|
Market network | 51 |
Trading profit | 37.614.694 cr |
Commodities traded | 43.269 |
Average profit | 122.924 cr |
Highest single transaction | 1.811.020 cr |
Mining |
|
Profits from mining | 6.075.006 cr |
Minerals refined | 476 |
Materials collected | 6.581 |
Exploration |
|
Systems visited | 4.486 |
Profits from exploration | 300.737.825 cr |
Level 2 detailed scans | 7.052 |
Level 3 detailed scans | 57.104 |
Highest payout | 7.225.075 cr |
Total hyperspace distance | 188.566 a.l. |
Total hyperspace jumps | 5.460 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 4W 2D 22H 20M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 70 |
Total delivered | 72 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 96.475 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 157 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 37 |
Crew |
|
Crew credits earned | 52.597.637 cr |
Crew hired | 2 |
Crew fired | 1 |