Perfil de Pappy Dopenut
(Imperial Cutter)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2.650.552.290 cr |
Credits spent on ships | 408.490.750 cr |
Credits spent on outfitting | 1.158.187.393 cr |
Credits spent on repairs | 6.968.414 cr |
Credits spent on fuel | 342.219 cr |
Credits spent on munitions | 1.406.005 cr |
Insurance claims | 41 |
Total claim costs | 103.136.044 cr |
Combat |
|
Bounties claimed | 1.100 |
Profit from bounties | 188.844.329 cr |
Combat bonds | 224 |
Profit from combat bonds | 15.176.622 cr |
Assassinations | 53 |
Profit from assassinations | 14.048.743 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 1.632.083 cr |
Bounties received/earned | 1.063 |
Lifetime bounty value | 11.875.000 cr |
Highest bounty issued | 590.900 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 199.121 cr |
Commodities smuggled | 13 |
Average profit | 18.102 cr |
Highest single transaction | 99.240 cr |
Trading |
|
Market network | 65 |
Trading profit | 940.862.674 cr |
Commodities traded | 16.533 |
Average profit | 6.230.879 cr |
Highest single transaction | 79.071.216 cr |
Mining |
|
Profits from mining | 594.012.616 cr |
Minerals refined | 823 |
Materials collected | 7.831 |
Exploration |
|
Systems visited | 1.855 |
Profits from exploration | 257.650.712 cr |
Level 2 detailed scans | 10.170 |
Level 3 detailed scans | 10.145 |
Highest payout | 7.257.454 cr |
Total hyperspace distance | 54.824 a.l. |
Total hyperspace jumps | 2.771 |
Max distance from start | 57.331,95 a.l. |
Max distance from Sol | 60.701,75 a.l. |
Max distance from Colonia | 41.793,20 a.l. |
Approximate time played | 5W 2D 1H 14M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 82 |
Total delivered | 88 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 340.383 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1.132 |
Grade 1 upgrades generated | 278 |
Grade 2 upgrades generated | 281 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 178 |
Grade 5 upgrades generated | 95 |
Crew |
|
Crew credits earned | 182.229.609 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 11M 41S |
Time in gunner role | 1H 26M 31S |
Time in fighter con role | 3M 43S |
Total credits accrued | 5.637.833 cr |