Perfil de Akairis
(Imperial Courier)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 8.191.915.161 cr |
Credits spent on ships | 891.242.450 cr |
Credits spent on outfitting | 1.371.337.374 cr |
Credits spent on repairs | 5.584.136 cr |
Credits spent on fuel | 227.540 cr |
Credits spent on munitions | 149.518 cr |
Insurance claims | 20 |
Total claim costs | 37.458.165 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 20.007.388 cr |
Combat bonds | 12 |
Profit from combat bonds | 813.847 cr |
Assassinations | 39 |
Profit from assassinations | 3.994.053 cr |
Highest single reward | 640.315 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 63.061 cr |
Bounties received/earned | 294 |
Lifetime bounty value | 301.200 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14.827 cr |
Commodities smuggled | 26 |
Average profit | 2.965 cr |
Highest single transaction | 10.948 cr |
Trading |
|
Market network | 81 |
Trading profit | 3.476.776.025 cr |
Commodities traded | 91.009 |
Average profit | 10.697.772 cr |
Highest single transaction | 278.022.888 cr |
Mining |
|
Profits from mining | 2.812.598.047 cr |
Minerals refined | 4.566 |
Materials collected | 24.245 |
Exploration |
|
Systems visited | 7.087 |
Profits from exploration | 4.109.526.016 cr |
Level 2 detailed scans | 66.616 |
Level 3 detailed scans | 66.616 |
Highest payout | 19.411.719 cr |
Total hyperspace distance | 485.343 a.l. |
Total hyperspace jumps | 8.410 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.749,77 a.l. |
Approximate time played | 6W 2D 1H 37M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3.177 |
Total delivered | 3.177 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.387 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 266 |
Grade 4 upgrades generated | 240 |
Grade 5 upgrades generated | 374 |
Crew |
|
Crew credits earned | 1.035.963 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 54M 22S |
Time in gunner role | 21S |
Time in fighter con role | 31M 24S |
Total credits accrued | 2.179.412 cr |