CMDR Akairis profile
(Imperial Courier)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 8 191 915 161 cr |
Credits spent on ships | 891 242 450 cr |
Credits spent on outfitting | 1 371 337 374 cr |
Credits spent on repairs | 5 584 136 cr |
Credits spent on fuel | 227 540 cr |
Credits spent on munitions | 149 518 cr |
Insurance claims | 20 |
Total claim costs | 37 458 165 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 20 007 388 cr |
Combat bonds | 12 |
Profit from combat bonds | 813 847 cr |
Assassinations | 39 |
Profit from assassinations | 3 994 053 cr |
Highest single reward | 640 315 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 63 061 cr |
Bounties received/earned | 294 |
Lifetime bounty value | 301 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14 827 cr |
Commodities smuggled | 26 |
Average profit | 2 965 cr |
Highest single transaction | 10 948 cr |
Trading |
|
Market network | 81 |
Trading profit | 3 476 776 025 cr |
Commodities traded | 91 009 |
Average profit | 10 697 772 cr |
Highest single transaction | 278 022 888 cr |
Mining |
|
Profits from mining | 2 812 598 047 cr |
Minerals refined | 4 566 |
Materials collected | 24 245 |
Exploration |
|
Systems visited | 7 087 |
Profits from exploration | 4 109 526 016 cr |
Level 2 detailed scans | 66 616 |
Level 3 detailed scans | 66 616 |
Highest payout | 19 411 719 cr |
Total hyperspace distance | 485 343 ly |
Total hyperspace jumps | 8 410 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 48 749,77 ly |
Approximate time played | 6W 2D 1H 37M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 177 |
Total delivered | 3 177 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 387 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 266 |
Grade 4 upgrades generated | 240 |
Grade 5 upgrades generated | 374 |
Crew |
|
Crew credits earned | 1 035 963 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 54M 22S |
Time in gunner role | 21S |
Time in fighter con role | 31M 24S |
Total credits accrued | 2 179 412 cr |