Perfil de Alfred Thayer Mahan
(Anaconda)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 4.218.416.795 cr |
Credits spent on ships | 309.196.720 cr |
Credits spent on outfitting | 1.062.663.579 cr |
Credits spent on repairs | 10.507.349 cr |
Credits spent on fuel | 328.853 cr |
Credits spent on munitions | 1.303.380 cr |
Insurance claims | 38 |
Total claim costs | 145.050.171 cr |
Combat |
|
Bounties claimed | 145 |
Profit from bounties | 19.532.667 cr |
Combat bonds | 12 |
Profit from combat bonds | 1.187.162 cr |
Assassinations | 26 |
Profit from assassinations | 25.301.706 cr |
Highest single reward | 734.962 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 174 |
Lifetime fines value | 378.384 cr |
Bounties received/earned | 94 |
Lifetime bounty value | 116.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 340.997 cr |
Commodities smuggled | 139 |
Average profit | 48.714 cr |
Highest single transaction | 275.840 cr |
Trading |
|
Market network | 150 |
Trading profit | 643.266.525 cr |
Commodities traded | 80.581 |
Average profit | 895.914 cr |
Highest single transaction | 110.412.805 cr |
Mining |
|
Profits from mining | 3.233.574 cr |
Minerals refined | 173 |
Materials collected | 5.680 |
Exploration |
|
Systems visited | 6.771 |
Profits from exploration | 1.705.374.361 cr |
Level 2 detailed scans | 59.213 |
Level 3 detailed scans | 59.212 |
Highest payout | 13.167.369 cr |
Total hyperspace distance | 271.987 a.l. |
Total hyperspace jumps | 8.826 |
Max distance from start | 35.653,80 a.l. |
Max distance from Sol | 35.630,43 a.l. |
Max distance from Colonia | 30.434,86 a.l. |
Approximate time played | 21W 3D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 7.010 |
Total VIPs delivered | 206 |
Total delivered | 7.216 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 1.174.978 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 89 |
Grade 1 upgrades generated | 13 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 17 |