Perfil de Kip Starbeard
(Viper MkIV)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24.873.044.304 cr |
Credits spent on ships | 1.413.341.695 cr |
Credits spent on outfitting | 3.493.957.556 cr |
Credits spent on repairs | 16.231.523 cr |
Credits spent on fuel | 1.383.378 cr |
Credits spent on munitions | 3.551.524 cr |
Insurance claims | 25 |
Total claim costs | 184.500.834 cr |
Combat |
|
Bounties claimed | 12.451 |
Profit from bounties | 1.518.376.595 cr |
Combat bonds | 3.342 |
Profit from combat bonds | 2.557.284.673 cr |
Assassinations | 114 |
Profit from assassinations | 153.431.402 cr |
Highest single reward | 1.567.117 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 1.909.360 cr |
Bounties received/earned | 239 |
Lifetime bounty value | 285.400 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 20.415.934 cr |
Commodities smuggled | 542 |
Average profit | 392.614 cr |
Highest single transaction | 7.908.985 cr |
Trading |
|
Market network | 316 |
Trading profit | 13.430.174.587 cr |
Commodities traded | 434.330 |
Average profit | 8.888.269 cr |
Highest single transaction | 400.287.744 cr |
Mining |
|
Profits from mining | 421.297.616 cr |
Minerals refined | 3.031 |
Materials collected | 25.327 |
Exploration |
|
Systems visited | 9.767 |
Profits from exploration | 3.741.243.412 cr |
Level 2 detailed scans | 80.638 |
Level 3 detailed scans | 80.638 |
Highest payout | 29.603.027 cr |
Total hyperspace distance | 608.993 a.l. |
Total hyperspace jumps | 14.303 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 19W 1H 18M |
Passengers |
|
Total bulk passengers delivered | 8.557 |
Total VIPs delivered | 366 |
Total delivered | 8.923 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 746.026 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4.362 |
Grade 1 upgrades generated | 439 |
Grade 2 upgrades generated | 525 |
Grade 3 upgrades generated | 688 |
Grade 4 upgrades generated | 871 |
Grade 5 upgrades generated | 1.839 |
Crew |
|
Crew credits earned | 1.391.527.475 cr |
Crew hired | 29 |
Crew fired | 28 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 12M 45S |
Time in gunner role | 41M 24S |