Perfil de Gh05ty
(Imperial Cutter)
Federation: Warrant Officer
Empire: Prince
Balance |
|
---|---|
Current assets | 4.434.989.562 cr |
Credits spent on ships | 672.970.737 cr |
Credits spent on outfitting | 1.469.459.548 cr |
Credits spent on repairs | 15.257.532 cr |
Credits spent on fuel | 475.463 cr |
Credits spent on munitions | 220.469 cr |
Insurance claims | 13 |
Total claim costs | 312.817.155 cr |
Combat |
|
Bounties claimed | 141 |
Profit from bounties | 18.127.478 cr |
Combat bonds | 112 |
Profit from combat bonds | 6.554.519 cr |
Assassinations | 12 |
Profit from assassinations | 436.121 cr |
Highest single reward | 700.324 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 1.440 |
Lifetime fines value | 232.532 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 15.850 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 82.828 cr |
Commodities smuggled | 109 |
Average profit | 16.566 cr |
Highest single transaction | 70.080 cr |
Trading |
|
Market network | 4 |
Trading profit | 21.094.321 cr |
Commodities traded | 184 |
Average profit | 1.406.288 cr |
Highest single transaction | 15.754.410 cr |
Mining |
|
Profits from mining | 20.319.305 cr |
Minerals refined | 200 |
Materials collected | 4.046 |
Exploration |
|
Systems visited | 1.724 |
Profits from exploration | 89.707.116 cr |
Level 2 detailed scans | 5.413 |
Level 3 detailed scans | 5.402 |
Highest payout | 3.566.201 cr |
Total hyperspace distance | 105.548 a.l. |
Total hyperspace jumps | 4.233 |
Max distance from start | 25.874,04 a.l. |
Max distance from Sol | 22.000,47 a.l. |
Max distance from Colonia | 22.255,76 a.l. |
Approximate time played | 13W 15H 26M |
Passengers |
|
Total bulk passengers delivered | 844 |
Total VIPs delivered | 14.835 |
Total delivered | 15.679 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 433 |
Grade 1 upgrades generated | 198 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 86 |
Grade 4 upgrades generated | 40 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 33.179 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 10M 51S |
Time in gunner role | 36S |