Perfil de merlinsan
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 53.814.453.521 cr |
Credits spent on ships | 1.262.452.556 cr |
Credits spent on outfitting | 2.760.465.409 cr |
Credits spent on repairs | 15.098.687 cr |
Credits spent on fuel | 684.036 cr |
Credits spent on munitions | 1.108.974 cr |
Insurance claims | 64 |
Total claim costs | 204.486.568 cr |
Combat |
|
Bounties claimed | 4.539 |
Profit from bounties | 313.896.317 cr |
Combat bonds | 656 |
Profit from combat bonds | 43.619.270 cr |
Assassinations | 154 |
Profit from assassinations | 38.357.881 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 879 |
Crime |
|
Fines issued | 637 |
Lifetime fines value | 640.633 cr |
Bounties received/earned | 3.869 |
Lifetime bounty value | 154.263.000 cr |
Highest bounty issued | 261.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2.592.188 cr |
Commodities smuggled | 283 |
Average profit | 26.724 cr |
Highest single transaction | 164.055 cr |
Trading |
|
Market network | 328 |
Trading profit | 27.940.599.337 cr |
Commodities traded | 217.875 |
Average profit | 15.470.985 cr |
Highest single transaction | 446.417.065 cr |
Mining |
|
Profits from mining | 27.166.345.704 cr |
Minerals refined | 87.190 |
Materials collected | 32.521 |
Exploration |
|
Systems visited | 23.052 |
Profits from exploration | 8.545.215.820 cr |
Level 2 detailed scans | 234.665 |
Level 3 detailed scans | 234.664 |
Highest payout | 19.749.918 cr |
Total hyperspace distance | 671.352 a.l. |
Total hyperspace jumps | 27.083 |
Max distance from start | 26.667,51 a.l. |
Max distance from Sol | 26.695,02 a.l. |
Max distance from Colonia | 40.668,77 a.l. |
Approximate time played | 37W 4H 20M |
Passengers |
|
Total bulk passengers delivered | 3.901 |
Total VIPs delivered | 99 |
Total delivered | 4.000 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 651 |
Total profit | 32.208.304 cr |
Total rescue transactions | 91 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.622 |
Grade 1 upgrades generated | 201 |
Grade 2 upgrades generated | 258 |
Grade 3 upgrades generated | 314 |
Grade 4 upgrades generated | 393 |
Grade 5 upgrades generated | 456 |
Crew |
|
Crew credits earned | 874.105.638 cr |
Crew hired | 2 |
Crew fired | 2 |