Perfil de Dad bod for dayz
(Type-10 Defender)
Federation: Lieutenant
Empire: Knight
Balance |
|
---|---|
Current assets | 11.990.043.980 cr |
Credits spent on ships | 656.681.983 cr |
Credits spent on outfitting | 1.412.465.449 cr |
Credits spent on repairs | 20.215.580 cr |
Credits spent on fuel | 166.153 cr |
Credits spent on munitions | 1.177.668 cr |
Insurance claims | 24 |
Total claim costs | 314.846.386 cr |
Combat |
|
Bounties claimed | 7.411 |
Profit from bounties | 841.452.425 cr |
Combat bonds | 72 |
Profit from combat bonds | 5.157.837 cr |
Assassinations | 6 |
Profit from assassinations | 8.587.388 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 32.460 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 9.900 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 31.000 cr |
Commodities smuggled | 12 |
Average profit | 4.429 cr |
Highest single transaction | 13.346 cr |
Trading |
|
Market network | 113 |
Trading profit | 1.223.358.735 cr |
Commodities traded | 8.959 |
Average profit | 4.816.373 cr |
Highest single transaction | 63.246.744 cr |
Mining |
|
Profits from mining | 1.219.213.494 cr |
Minerals refined | 4.568 |
Materials collected | 23.849 |
Exploration |
|
Systems visited | 6.697 |
Profits from exploration | 3.840.284.547 cr |
Level 2 detailed scans | 66.348 |
Level 3 detailed scans | 66.348 |
Highest payout | 18.188.035 cr |
Total hyperspace distance | 325.358 a.l. |
Total hyperspace jumps | 7.354 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 19W 3D 4H 48M |
Passengers |
|
Total bulk passengers delivered | 810 |
Total VIPs delivered | 0 |
Total delivered | 810 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 467.847 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.454 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 364 |
Grade 3 upgrades generated | 526 |
Grade 4 upgrades generated | 531 |
Grade 5 upgrades generated | 748 |
Crew |
|
Crew credits earned | 721.727.762 cr |
Crew hired | 1 |
Crew lost | 14 |