Perfil de Glitch978
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.084.035.384 cr |
Credits spent on ships | 3.781.866.743 cr |
Credits spent on outfitting | 3.863.343.222 cr |
Credits spent on repairs | 13.240.637 cr |
Credits spent on fuel | 378.385 cr |
Credits spent on munitions | 4.293.854 cr |
Insurance claims | 15 |
Total claim costs | 71.467.214 cr |
Combat |
|
Bounties claimed | 2.563 |
Profit from bounties | 717.360.420 cr |
Combat bonds | 1.535 |
Profit from combat bonds | 119.935.239 cr |
Assassinations | 19 |
Profit from assassinations | 29.945.847 cr |
Highest single reward | 1.280.773 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 689.535 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 162.167.300 cr |
Highest bounty issued | 5.687.800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | -290.154.737 cr |
Commodities smuggled | 9.607 |
Average profit | -13.816.892 cr |
Highest single transaction | 83.526 cr |
Trading |
|
Market network | 74 |
Trading profit | 9.895.345.920 cr |
Commodities traded | 53.581 |
Average profit | 55.591.831 cr |
Highest single transaction | 432.609.808 cr |
Mining |
|
Profits from mining | 1.653.642.629 cr |
Minerals refined | 4.637 |
Materials collected | 18.196 |
Exploration |
|
Systems visited | 3.435 |
Profits from exploration | 292.558.245 cr |
Level 2 detailed scans | 12.240 |
Level 3 detailed scans | 12.240 |
Highest payout | 6.524.173 cr |
Total hyperspace distance | 231.455 a.l. |
Total hyperspace jumps | 5.703 |
Max distance from start | 34.958,96 a.l. |
Max distance from Sol | 34.993,38 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 5W 3D 19H 11M |
Passengers |
|
Total bulk passengers delivered | 8.632 |
Total VIPs delivered | 9.873 |
Total delivered | 18.505 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.677 |
Grade 1 upgrades generated | 418 |
Grade 2 upgrades generated | 353 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 469 |
Grade 5 upgrades generated | 1.026 |
Crew |
|
Crew credits earned | 170.788.419 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 33S |
Time in gunner role | 6M 6S |
Time in fighter con role | 16M 51S |
Total credits accrued | 6.430.707 cr |