Perfil de Empiricist67
(Beluga Liner)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1.399.844.513 cr |
Credits spent on ships | 450.406.124 cr |
Credits spent on outfitting | 770.814.605 cr |
Credits spent on repairs | 2.582.656 cr |
Credits spent on fuel | 193.689 cr |
Credits spent on munitions | 177.582 cr |
Insurance claims | 11 |
Total claim costs | 5.160.572 cr |
Combat |
|
Bounties claimed | 365 |
Profit from bounties | 8.720.290 cr |
Combat bonds | 48 |
Profit from combat bonds | 480.000 cr |
Assassinations | 2 |
Profit from assassinations | 218.975 cr |
Highest single reward | 245.040 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 150.120 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1.952.224 cr |
Commodities smuggled | 32 |
Average profit | 1.952.224 cr |
Highest single transaction | 1.952.224 cr |
Trading |
|
Market network | 179 |
Trading profit | 717.499.159 cr |
Commodities traded | 71.883 |
Average profit | 1.333.642 cr |
Highest single transaction | 74.694.555 cr |
Mining |
|
Profits from mining | 652.398.211 cr |
Minerals refined | 2.445 |
Materials collected | 6.824 |
Exploration |
|
Systems visited | 5.045 |
Profits from exploration | 502.134.577 cr |
Level 2 detailed scans | 16.817 |
Level 3 detailed scans | 44.185 |
Highest payout | 13.475.711 cr |
Total hyperspace distance | 195.670 a.l. |
Total hyperspace jumps | 5.590 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 4W 3D 2H 41M |
Passengers |
|
Total bulk passengers delivered | 1.237 |
Total VIPs delivered | 39 |
Total delivered | 1.276 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 448.456 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 188 |
Grade 1 upgrades generated | 49 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 19.230.703 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 10M 6S |