Perfil de Lyronix
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27.822.877.627 cr |
Credits spent on ships | 1.799.129.313 cr |
Credits spent on outfitting | 5.088.370.156 cr |
Credits spent on repairs | 12.754.361 cr |
Credits spent on fuel | 1.610.039 cr |
Credits spent on munitions | 619.652 cr |
Insurance claims | 25 |
Total claim costs | 48.076.572 cr |
Combat |
|
Bounties claimed | 3.271 |
Profit from bounties | 362.989.962 cr |
Combat bonds | 221 |
Profit from combat bonds | 9.073.511 cr |
Assassinations | 138 |
Profit from assassinations | 5.072.751 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 251 |
Lifetime fines value | 4.558.328 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 43.595 cr |
Highest bounty issued | 12.195 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 6.354.305 cr |
Commodities smuggled | 2.717 |
Average profit | 264.763 cr |
Highest single transaction | 1.646.920 cr |
Trading |
|
Market network | 653 |
Trading profit | 11.982.981.230 cr |
Commodities traded | 1.121.237 |
Average profit | 2.680.157 cr |
Highest single transaction | 41.932.240 cr |
Mining |
|
Profits from mining | 10.356.181.087 cr |
Minerals refined | 2.733 |
Materials collected | 66.238 |
Exploration |
|
Systems visited | 2.970 |
Profits from exploration | 190.920.647 cr |
Level 2 detailed scans | 9.891 |
Level 3 detailed scans | 10.822 |
Highest payout | 6.214.779 cr |
Total hyperspace distance | 195.060 a.l. |
Total hyperspace jumps | 9.717 |
Max distance from start | 5.077,94 a.l. |
Max distance from Sol | 5.015,39 a.l. |
Max distance from Colonia | 26.844,50 a.l. |
Approximate time played | 22W 5D 1H 7M |
Passengers |
|
Total bulk passengers delivered | 2.388 |
Total VIPs delivered | 3.503 |
Total delivered | 5.891 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 129 |
Total profit | 1.516.225 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 10.323 |
Grade 1 upgrades generated | 4.272 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 1.179 |
Grade 4 upgrades generated | 1.008 |
Grade 5 upgrades generated | 3.393 |
Crew |
|
Crew credits earned | 3.588.714 cr |
Crew hired | 1 |
Crew fired | 1 |