CMDR Lyronix profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27 822 877 627 cr |
Credits spent on ships | 1 799 129 313 cr |
Credits spent on outfitting | 5 088 370 156 cr |
Credits spent on repairs | 12 754 361 cr |
Credits spent on fuel | 1 610 039 cr |
Credits spent on munitions | 619 652 cr |
Insurance claims | 25 |
Total claim costs | 48 076 572 cr |
Combat |
|
Bounties claimed | 3 271 |
Profit from bounties | 362 989 962 cr |
Combat bonds | 221 |
Profit from combat bonds | 9 073 511 cr |
Assassinations | 138 |
Profit from assassinations | 5 072 751 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 251 |
Lifetime fines value | 4 558 328 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 43 595 cr |
Highest bounty issued | 12 195 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 6 354 305 cr |
Commodities smuggled | 2 717 |
Average profit | 264 763 cr |
Highest single transaction | 1 646 920 cr |
Trading |
|
Market network | 653 |
Trading profit | 11 982 981 230 cr |
Commodities traded | 1 121 237 |
Average profit | 2 680 157 cr |
Highest single transaction | 41 932 240 cr |
Mining |
|
Profits from mining | 10 356 181 087 cr |
Minerals refined | 2 733 |
Materials collected | 66 238 |
Exploration |
|
Systems visited | 2 970 |
Profits from exploration | 190 920 647 cr |
Level 2 detailed scans | 9 891 |
Level 3 detailed scans | 10 822 |
Highest payout | 6 214 779 cr |
Total hyperspace distance | 195 060 ly |
Total hyperspace jumps | 9 717 |
Max distance from start | 5 077,94 ly |
Max distance from Sol | 5 015,39 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 22W 5D 1H 7M |
Passengers |
|
Total bulk passengers delivered | 2 388 |
Total VIPs delivered | 3 503 |
Total delivered | 5 891 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 129 |
Total profit | 1 516 225 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 10 323 |
Grade 1 upgrades generated | 4 272 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 1 179 |
Grade 4 upgrades generated | 1 008 |
Grade 5 upgrades generated | 3 393 |
Crew |
|
Crew credits earned | 3 588 714 cr |
Crew hired | 1 |
Crew fired | 1 |