Perfil de Bladefeather
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.845.872.716 cr |
Credits spent on ships | 1.329.860.556 cr |
Credits spent on outfitting | 1.831.438.626 cr |
Credits spent on repairs | 11.402.648 cr |
Credits spent on fuel | 481.040 cr |
Credits spent on munitions | 1.396.751 cr |
Insurance claims | 45 |
Total claim costs | 110.740.458 cr |
Combat |
|
Bounties claimed | 3.016 |
Profit from bounties | 146.606.565 cr |
Combat bonds | 1.263 |
Profit from combat bonds | 35.976.882 cr |
Assassinations | 44 |
Profit from assassinations | 63.696.817 cr |
Highest single reward | 594.807 cr |
Skimmers killed | 629 |
Crime |
|
Fines issued | 980 |
Lifetime fines value | 387.614.214 cr |
Bounties received/earned | 385 |
Lifetime bounty value | 919.255 cr |
Highest bounty issued | 27.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 320.546.870 cr |
Commodities smuggled | 45.547 |
Average profit | 1.247.264 cr |
Highest single transaction | 2.245.152 cr |
Trading |
|
Market network | 77 |
Trading profit | 608.575.827 cr |
Commodities traded | 35.514 |
Average profit | 1.328.768 cr |
Highest single transaction | 392.444.090 cr |
Mining |
|
Profits from mining | 564.393.449 cr |
Minerals refined | 1.970 |
Materials collected | 6.445 |
Exploration |
|
Systems visited | 9.907 |
Profits from exploration | 518.268.533 cr |
Level 2 detailed scans | 4.016 |
Level 3 detailed scans | 54.205 |
Highest payout | 6.583.425 cr |
Total hyperspace distance | 458.739 a.l. |
Total hyperspace jumps | 12.689 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 8W 5D 31M |
Passengers |
|
Total bulk passengers delivered | 1.255 |
Total VIPs delivered | 1.982 |
Total delivered | 3.237 |
Total ejected | 163 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 319 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 118.120.282 cr |
Crew hired | 20 |
Crew fired | 15 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 49M 57S |
Time in gunner role | 3H 44M 40S |
Time in fighter con role | 3H 56M 59S |
Total credits accrued | 8.115.572 cr |
Total fines accrued | 2.410.549 cr |