Perfil de Duckburgh I
(Anaconda)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 7.803.678.578 cr |
Credits spent on ships | 761.556.828 cr |
Credits spent on outfitting | 1.776.292.099 cr |
Credits spent on repairs | 123.830.895 cr |
Credits spent on fuel | 578.743 cr |
Credits spent on munitions | 2.813.411 cr |
Insurance claims | 50 |
Total claim costs | 447.285.013 cr |
Combat |
|
Bounties claimed | 9.828 |
Profit from bounties | 1.927.002.274 cr |
Combat bonds | 479 |
Profit from combat bonds | 572.477.170 cr |
Assassinations | 54 |
Profit from assassinations | 23.514.092 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 207 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 74.023 cr |
Bounties received/earned | 110 |
Lifetime bounty value | 98.700 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 1.341.797 cr |
Commodities smuggled | 83 |
Average profit | 25.804 cr |
Highest single transaction | 142.964 cr |
Trading |
|
Market network | 60 |
Trading profit | 1.371.231.889 cr |
Commodities traded | 120.980 |
Average profit | 1.313.441 cr |
Highest single transaction | 16.235.684 cr |
Mining |
|
Profits from mining | 461.542.363 cr |
Minerals refined | 16.278 |
Materials collected | 18.955 |
Exploration |
|
Systems visited | 19.420 |
Profits from exploration | 7.672.369.068 cr |
Level 2 detailed scans | 214.500 |
Level 3 detailed scans | 214.499 |
Highest payout | 20.563.622 cr |
Total hyperspace distance | 880.477 a.l. |
Total hyperspace jumps | 21.754 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 26W 21H 41M |
Passengers |
|
Total bulk passengers delivered | 36 |
Total VIPs delivered | 6 |
Total delivered | 42 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 405 |
Total profit | 8.350.785 cr |
Total rescue transactions | 101 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 321 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 85 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 3.188.221.008 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 13 |