Perfil de OPRESEK
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 1.106.300.688 cr |
Credits spent on ships | 244.682.217 cr |
Credits spent on outfitting | 299.478.496 cr |
Credits spent on repairs | 1.196.171 cr |
Credits spent on fuel | 80.828 cr |
Credits spent on munitions | 279.938 cr |
Insurance claims | 5 |
Total claim costs | 10.679.636 cr |
Combat |
|
Bounties claimed | 11 |
Profit from bounties | 660.467 cr |
Combat bonds | 308 |
Profit from combat bonds | 25.494.183 cr |
Assassinations | 7 |
Profit from assassinations | 2.127.216 cr |
Highest single reward | 45.750 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 24.725 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 12.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 547.383.249 cr |
Commodities traded | 35.217 |
Average profit | 4.146.843 cr |
Highest single transaction | 25.176.960 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 17 |
Materials collected | 1.000 |
Exploration |
|
Systems visited | 1.701 |
Profits from exploration | 76.813.570 cr |
Level 2 detailed scans | 5.288 |
Level 3 detailed scans | 5.288 |
Highest payout | 2.385.399 cr |
Total hyperspace distance | 68.908 a.l. |
Total hyperspace jumps | 2.321 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 1W 6D 12H 55M |
Passengers |
|
Total bulk passengers delivered | 42 |
Total VIPs delivered | 1.778 |
Total delivered | 1.820 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 680.537 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 19 |
Grade 1 upgrades generated | 3 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 2 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 33.303.879 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 11H 48M 59S |
Time in gunner role | 6H 54M 56S |
Time in fighter con role | 30M 18S |
Total credits accrued | 866.429 cr |