Perfil de Maverick_017
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.796.785.705 cr |
Credits spent on ships | 2.356.151.878 cr |
Credits spent on outfitting | 4.917.948.628 cr |
Credits spent on repairs | 34.804.518 cr |
Credits spent on fuel | 600.941 cr |
Credits spent on munitions | 2.435.403 cr |
Insurance claims | 101 |
Total claim costs | 504.273.569 cr |
Combat |
|
Bounties claimed | 1.277 |
Profit from bounties | 256.854.075 cr |
Combat bonds | 992 |
Profit from combat bonds | 373.346.721 cr |
Assassinations | 65 |
Profit from assassinations | 83.398.135 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 104.795 cr |
Bounties received/earned | 154 |
Lifetime bounty value | 198.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 71.506 cr |
Commodities smuggled | 13 |
Average profit | 10.215 cr |
Highest single transaction | 70.740 cr |
Trading |
|
Market network | 62 |
Trading profit | 17.202.062.422 cr |
Commodities traded | 129.619 |
Average profit | 52.929.423 cr |
Highest single transaction | 286.474.248 cr |
Mining |
|
Profits from mining | 667.034.270 cr |
Minerals refined | 3.029 |
Materials collected | 9.388 |
Exploration |
|
Systems visited | 5.064 |
Profits from exploration | 593.054.655 cr |
Level 2 detailed scans | 31.573 |
Level 3 detailed scans | 31.572 |
Highest payout | 13.469.803 cr |
Total hyperspace distance | 309.773 a.l. |
Total hyperspace jumps | 7.602 |
Max distance from start | 53.501,15 a.l. |
Max distance from Sol | 53.501,69 a.l. |
Max distance from Colonia | 34.324,00 a.l. |
Approximate time played | 7W 3D 11H 35M |
Passengers |
|
Total bulk passengers delivered | 1.765 |
Total VIPs delivered | 1.063 |
Total delivered | 2.828 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 265.877 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1.127 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 316 |
Grade 3 upgrades generated | 263 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 43 |