CMDR Maverick_017 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 796 785 705 cr |
Credits spent on ships | 2 356 151 878 cr |
Credits spent on outfitting | 4 917 948 628 cr |
Credits spent on repairs | 34 804 518 cr |
Credits spent on fuel | 600 941 cr |
Credits spent on munitions | 2 435 403 cr |
Insurance claims | 101 |
Total claim costs | 504 273 569 cr |
Combat |
|
Bounties claimed | 1 277 |
Profit from bounties | 256 854 075 cr |
Combat bonds | 992 |
Profit from combat bonds | 373 346 721 cr |
Assassinations | 65 |
Profit from assassinations | 83 398 135 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 104 795 cr |
Bounties received/earned | 154 |
Lifetime bounty value | 198 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 71 506 cr |
Commodities smuggled | 13 |
Average profit | 10 215 cr |
Highest single transaction | 70 740 cr |
Trading |
|
Market network | 62 |
Trading profit | 17 202 062 422 cr |
Commodities traded | 129 619 |
Average profit | 52 929 423 cr |
Highest single transaction | 286 474 248 cr |
Mining |
|
Profits from mining | 667 034 270 cr |
Minerals refined | 3 029 |
Materials collected | 9 388 |
Exploration |
|
Systems visited | 5 064 |
Profits from exploration | 593 054 655 cr |
Level 2 detailed scans | 31 573 |
Level 3 detailed scans | 31 572 |
Highest payout | 13 469 803 cr |
Total hyperspace distance | 309 773 ly |
Total hyperspace jumps | 7 602 |
Max distance from start | 53 501,15 ly |
Max distance from Sol | 53 501,69 ly |
Max distance from Colonia | 34 324,00 ly |
Approximate time played | 7W 3D 11H 35M |
Passengers |
|
Total bulk passengers delivered | 1 765 |
Total VIPs delivered | 1 063 |
Total delivered | 2 828 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 265 877 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 127 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 316 |
Grade 3 upgrades generated | 263 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 43 |