Perfil de Sir Boundness
(Python Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20.532.515.433 cr |
Credits spent on ships | 1.514.026.535 cr |
Credits spent on outfitting | 5.728.292.501 cr |
Credits spent on repairs | 66.358.223 cr |
Credits spent on fuel | 1.149.699 cr |
Credits spent on munitions | 10.397.074 cr |
Insurance claims | 199 |
Total claim costs | 1.295.987.688 cr |
Combat |
|
Bounties claimed | 7.726 |
Profit from bounties | 1.341.947.293 cr |
Combat bonds | 7.342 |
Profit from combat bonds | 13.914.082.547 cr |
Assassinations | 103 |
Profit from assassinations | 83.415.376 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 473 |
Lifetime fines value | 1.335.260 cr |
Bounties received/earned | 465 |
Lifetime bounty value | 992.700 cr |
Highest bounty issued | 34.700 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 2.809.961 cr |
Commodities smuggled | 351 |
Average profit | 37.972 cr |
Highest single transaction | 825.370 cr |
Trading |
|
Market network | 260 |
Trading profit | 3.507.942.854 cr |
Commodities traded | 273.786 |
Average profit | 3.257.143 cr |
Highest single transaction | 501.747.306 cr |
Mining |
|
Profits from mining | 4.404.668.302 cr |
Minerals refined | 7.812 |
Materials collected | 29.058 |
Exploration |
|
Systems visited | 12.273 |
Profits from exploration | 3.973.334.576 cr |
Level 2 detailed scans | 93.257 |
Level 3 detailed scans | 93.257 |
Highest payout | 21.297.948 cr |
Total hyperspace distance | 753.761 a.l. |
Total hyperspace jumps | 17.903 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 12W 4D 17H 20M |
Passengers |
|
Total bulk passengers delivered | 21.432 |
Total VIPs delivered | 1.532 |
Total delivered | 22.964 |
Total ejected | 329 |
Search and Rescue |
|
Total items rescued | 114 |
Total profit | 7.894.643 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.518 |
Grade 1 upgrades generated | 869 |
Grade 2 upgrades generated | 1.001 |
Grade 3 upgrades generated | 1.141 |
Grade 4 upgrades generated | 964 |
Grade 5 upgrades generated | 543 |
Crew |
|
Crew credits earned | 2.716.540.683 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |