Perfil de Harlock Dent
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15.410.628.683 cr |
Credits spent on ships | 3.552.269.925 cr |
Credits spent on outfitting | 9.182.340.361 cr |
Credits spent on repairs | 29.400.717 cr |
Credits spent on fuel | 580.850 cr |
Credits spent on munitions | 11.918.132 cr |
Insurance claims | 64 |
Total claim costs | 296.512.360 cr |
Combat |
|
Bounties claimed | 2.397 |
Profit from bounties | 684.654.044 cr |
Combat bonds | 2.853 |
Profit from combat bonds | 661.825.387 cr |
Assassinations | 148 |
Profit from assassinations | 97.502.689 cr |
Highest single reward | 429.825 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 44.932 cr |
Bounties received/earned | 197 |
Lifetime bounty value | 18.188.650 cr |
Highest bounty issued | 2.685.300 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 65.399.656 cr |
Commodities smuggled | 716 |
Average profit | 1.257.686 cr |
Highest single transaction | 44.093.952 cr |
Trading |
|
Market network | 221 |
Trading profit | 12.610.121.443 cr |
Commodities traded | 280.457 |
Average profit | 11.391.257 cr |
Highest single transaction | 466.155.300 cr |
Mining |
|
Profits from mining | 4.369.423.103 cr |
Minerals refined | 5.060 |
Materials collected | 25.778 |
Exploration |
|
Systems visited | 4.806 |
Profits from exploration | 165.748.151 cr |
Level 2 detailed scans | 12.163 |
Level 3 detailed scans | 12.163 |
Highest payout | 5.549.501 cr |
Total hyperspace distance | 371.293 a.l. |
Total hyperspace jumps | 7.755 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 6D 8H 53M |
Passengers |
|
Total bulk passengers delivered | 6.766 |
Total VIPs delivered | 0 |
Total delivered | 6.766 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 94 |
Total profit | 128.098 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7.539 |
Grade 1 upgrades generated | 2.303 |
Grade 2 upgrades generated | 2.453 |
Grade 3 upgrades generated | 1.867 |
Grade 4 upgrades generated | 743 |
Grade 5 upgrades generated | 173 |
Crew |
|
Crew credits earned | 798.440.335 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 6H 49M 46S |
Time in gunner role | 13M 52S |