Perfil de singer78
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12.469.115.991 cr |
Credits spent on ships | 604.941.688 cr |
Credits spent on outfitting | 417.538.261 cr |
Credits spent on repairs | 12.098.402 cr |
Credits spent on fuel | 129.954 cr |
Credits spent on munitions | 141.948 cr |
Insurance claims | 18 |
Total claim costs | 43.644.277 cr |
Combat |
|
Bounties claimed | 687 |
Profit from bounties | 22.900.383 cr |
Combat bonds | 39 |
Profit from combat bonds | 1.478.080 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 238.049 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 594.211 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2.780 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 4.259 cr |
Commodities smuggled | 35 |
Average profit | 2.130 cr |
Highest single transaction | 3.791 cr |
Trading |
|
Market network | 124 |
Trading profit | 2.480.318.542 cr |
Commodities traded | 25.925 |
Average profit | 4.437.064 cr |
Highest single transaction | 210.723.264 cr |
Mining |
|
Profits from mining | 2.382.228.973 cr |
Minerals refined | 4.955 |
Materials collected | 23.785 |
Exploration |
|
Systems visited | 8.252 |
Profits from exploration | 3.779.328.389 cr |
Level 2 detailed scans | 97.867 |
Level 3 detailed scans | 97.867 |
Highest payout | 21.691.385 cr |
Total hyperspace distance | 423.590 a.l. |
Total hyperspace jumps | 10.070 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 8W 13H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1.226 |
Total delivered | 1.226 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 338.514 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 174 |
Grade 1 upgrades generated | 46 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 20 |