Perfil de Oscar Carradyne
(Imperial Clipper)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 1.054.693.404 cr |
Credits spent on ships | 225.164.599 cr |
Credits spent on outfitting | 340.970.011 cr |
Credits spent on repairs | 640.279 cr |
Credits spent on fuel | 85.730 cr |
Credits spent on munitions | 443.480 cr |
Insurance claims | 6 |
Total claim costs | 2.407.527 cr |
Combat |
|
Bounties claimed | 262 |
Profit from bounties | 48.562.616 cr |
Combat bonds | 4 |
Profit from combat bonds | 160.458 cr |
Assassinations | 35 |
Profit from assassinations | 11.520.225 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 504.281 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 23.150 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 11.507 cr |
Commodities smuggled | 4 |
Average profit | 2.877 cr |
Highest single transaction | 7.322 cr |
Trading |
|
Market network | 53 |
Trading profit | 91.507.953 cr |
Commodities traded | 3.544 |
Average profit | 667.941 cr |
Highest single transaction | 14.413.932 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 6.755 |
Exploration |
|
Systems visited | 1.718 |
Profits from exploration | 107.166.000 cr |
Level 2 detailed scans | 9.740 |
Level 3 detailed scans | 9.740 |
Highest payout | 5.119.058 cr |
Total hyperspace distance | 75.957 a.l. |
Total hyperspace jumps | 2.693 |
Max distance from start | 5.141,54 a.l. |
Max distance from Sol | 5.173,66 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 1W 6D 2H 33M |
Passengers |
|
Total bulk passengers delivered | 26 |
Total VIPs delivered | 1.446 |
Total delivered | 1.472 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 354.737 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 331 |
Grade 1 upgrades generated | 155 |
Grade 2 upgrades generated | 68 |
Grade 3 upgrades generated | 87 |
Grade 4 upgrades generated | 21 |
Crew |
|
Crew credits earned | 3.343.448 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10M 15S |