Perfil de archedyne
(Asp Explorer)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 17.418.857.159 cr |
Credits spent on ships | 338.233.651 cr |
Credits spent on outfitting | 994.966.416 cr |
Credits spent on repairs | 3.861.510 cr |
Credits spent on fuel | 271.292 cr |
Credits spent on munitions | 553.621 cr |
Insurance claims | 30 |
Total claim costs | 75.161.662 cr |
Combat |
|
Bounties claimed | 5.539 |
Profit from bounties | 88.544.802 cr |
Combat bonds | 775 |
Profit from combat bonds | 674.019.005 cr |
Assassinations | 44 |
Profit from assassinations | 7.271.327 cr |
Highest single reward | 1.243.753 cr |
Skimmers killed | 289 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 205.938 cr |
Bounties received/earned | 242 |
Lifetime bounty value | 220.820 cr |
Highest bounty issued | 4.000 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 619.128 cr |
Commodities smuggled | 105 |
Average profit | 9.381 cr |
Highest single transaction | 114.474 cr |
Trading |
|
Market network | 234 |
Trading profit | 12.073.646.828 cr |
Commodities traded | 87.388 |
Average profit | 10.103.470 cr |
Highest single transaction | 254.567.040 cr |
Mining |
|
Profits from mining | 42.724.965 cr |
Minerals refined | 284 |
Materials collected | 29.394 |
Exploration |
|
Systems visited | 3.217 |
Profits from exploration | 1.048.250.061 cr |
Level 2 detailed scans | 20.027 |
Level 3 detailed scans | 22.573 |
Highest payout | 51.561.276 cr |
Total hyperspace distance | 155.290 a.l. |
Total hyperspace jumps | 5.698 |
Max distance from start | 65.357,10 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 29W 2D 6H 43M |
Search and Rescue |
|
Total items rescued | 124 |
Total profit | 1.406.191 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.050 |
Grade 1 upgrades generated | 288 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 423 |
Grade 4 upgrades generated | 541 |
Grade 5 upgrades generated | 485 |
Crew |
|
Crew credits earned | 165.054 cr |
Crew hired | 4 |
Crew fired | 4 |