CMDR archedyne profile
(Asp Explorer)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 17 365 866 829 cr |
Credits spent on ships | 338 233 651 cr |
Credits spent on outfitting | 994 966 416 cr |
Credits spent on repairs | 3 861 510 cr |
Credits spent on fuel | 272 251 cr |
Credits spent on munitions | 553 621 cr |
Insurance claims | 30 |
Total claim costs | 75 161 662 cr |
Combat |
|
Bounties claimed | 5 564 |
Profit from bounties | 88 697 052 cr |
Combat bonds | 775 |
Profit from combat bonds | 674 019 005 cr |
Assassinations | 45 |
Profit from assassinations | 7 830 620 cr |
Highest single reward | 1 243 753 cr |
Skimmers killed | 289 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 205 938 cr |
Bounties received/earned | 242 |
Lifetime bounty value | 220 820 cr |
Highest bounty issued | 4 000 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 619 128 cr |
Commodities smuggled | 105 |
Average profit | 9 381 cr |
Highest single transaction | 114 474 cr |
Trading |
|
Market network | 234 |
Trading profit | 12 073 646 828 cr |
Commodities traded | 87 388 |
Average profit | 10 103 470 cr |
Highest single transaction | 254 567 040 cr |
Mining |
|
Profits from mining | 42 724 965 cr |
Minerals refined | 284 |
Materials collected | 29 415 |
Exploration |
|
Systems visited | 3 257 |
Profits from exploration | 1 048 627 235 cr |
Level 2 detailed scans | 20 092 |
Level 3 detailed scans | 22 638 |
Highest payout | 51 561 276 cr |
Total hyperspace distance | 156 481 ly |
Total hyperspace jumps | 5 744 |
Max distance from start | 65 357,10 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 29W 3D 11H 57M |
Search and Rescue |
|
Total items rescued | 124 |
Total profit | 1 406 191 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 076 |
Grade 1 upgrades generated | 288 |
Grade 2 upgrades generated | 313 |
Grade 3 upgrades generated | 423 |
Grade 4 upgrades generated | 541 |
Grade 5 upgrades generated | 511 |
Crew |
|
Crew credits earned | 165 054 cr |
Crew hired | 4 |
Crew fired | 4 |