Perfil de [SRHL]Roach
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6.962.160.487 cr |
Credits spent on ships | 2.433.731.709 cr |
Credits spent on outfitting | 9.868.142.062 cr |
Credits spent on repairs | 69.967.861 cr |
Credits spent on fuel | 1.880.374 cr |
Credits spent on munitions | 6.858.947 cr |
Insurance claims | 153 |
Total claim costs | 469.488.678 cr |
Combat |
|
Bounties claimed | 18.268 |
Profit from bounties | 1.540.967.823 cr |
Combat bonds | 3.065 |
Profit from combat bonds | 212.684.653 cr |
Assassinations | 317 |
Profit from assassinations | 178.374.743 cr |
Highest single reward | 2.100.836 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 689 |
Lifetime fines value | 2.598.444 cr |
Bounties received/earned | 1.523 |
Lifetime bounty value | 6.746.385 cr |
Highest bounty issued | 1.275.400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 951.511 cr |
Commodities smuggled | 30 |
Average profit | 118.939 cr |
Highest single transaction | 582.752 cr |
Trading |
|
Market network | 80 |
Trading profit | 652.108.946 cr |
Commodities traded | 52.757 |
Average profit | 1.663.543 cr |
Highest single transaction | 21.123.432 cr |
Mining |
|
Profits from mining | 34.559.312 cr |
Minerals refined | 925 |
Materials collected | 14.068 |
Exploration |
|
Systems visited | 23.152 |
Profits from exploration | 714.152.956 cr |
Level 2 detailed scans | 10.422 |
Level 3 detailed scans | 175.314 |
Highest payout | 9.015.890 cr |
Total hyperspace distance | 1.114.752 a.l. |
Total hyperspace jumps | 33.258 |
Max distance from start | 65.456,71 a.l. |
Approximate time played | 17W 5D 8H 4M |
Passengers |
|
Total bulk passengers delivered | 1.253 |
Total VIPs delivered | 44 |
Total delivered | 1.297 |
Total ejected | 74 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 276.961 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.298 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 220 |
Grade 4 upgrades generated | 292 |
Grade 5 upgrades generated | 488 |
Crew |
|
Crew credits earned | 965.982.755 cr |
Crew hired | 15 |
Crew fired | 7 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 2D 56M 39S |
Time in gunner role | 1H 6M 32S |
Time in fighter con role | 35M 8S |